tModLoader

tModLoader

Otillräckligt med betyg
No Despawning
   
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Mod Features: Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
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58.473 KB
12 jan, 2023 @ 10:27
7 jun @ 19:55
11 ändringsnotiser ( visa )

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No Despawning

Beskrivning
This mod keeps creatures active when a player isn't near them.

They will still despawn when the world is exited.

There are config options for passive, hostile, and boss creatures.
Ursprungligen skrivet av tModLoader NoDespawning:
Developed By tylertron4
25 kommentarer
Zazam 21 apr @ 3:14 
Ts don't even work pmo
Catious 13 apr @ 15:28 
bro im doing masocost planterra i need this but it doesn't even work
il_sting 1 jan @ 7:57 
i used this to fight skeletron in calamity revengeance and he keeps despawning still, the only reason i need this doesnt work sadly:steamthumbsdown:
SkyBlu717 31 dec, 2024 @ 13:14 
Instead of the boss despawing, when it kills me it flys away really fast and that makes it despawn
MAKSik225ChElL 9 nov, 2024 @ 14:28 
skeletron and prime go below the map. cant really think of the way you can fix it tho
dumbass 31 jul, 2024 @ 12:09 
Can you make this work with moon lord because it completely breaks him.
karaagedesu 29 jul, 2024 @ 4:01 
Can the bosses only despawn when they kill a player?
The reason I wanted to install this mod is to prevent the “slime god” from despawning in the middle of a battle.
bitgen 12 jul, 2024 @ 8:32 
and a whole buncha other creatures that added up to make my game run at like 40 tps
bitgen 12 jul, 2024 @ 8:30 
this lagged my game like hell in the underground crimson i swear there were like 2 dozen blood crawlers
Foxhell 31 maj, 2024 @ 15:00 
if the boss kill all the players and go away the boss is back invisible