tModLoader

tModLoader

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No Despawning
   
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Mod Features: Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
58.473 KB
12 Jan, 2023 @ 10:27am
7 Jun @ 7:55pm
11 Change Notes ( view )

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No Despawning

Description
This mod keeps creatures active when a player isn't near them.

They will still despawn when the world is exited.

There are config options for passive, hostile, and boss creatures.
Originally posted by tModLoader NoDespawning:
Developed By tylertron4
25 Comments
Zazam 21 Apr @ 3:14am 
Ts don't even work pmo
Catious 13 Apr @ 3:28pm 
bro im doing masocost planterra i need this but it doesn't even work
il_sting 1 Jan @ 7:57am 
i used this to fight skeletron in calamity revengeance and he keeps despawning still, the only reason i need this doesnt work sadly:steamthumbsdown:
SkyBlu717 31 Dec, 2024 @ 1:14pm 
Instead of the boss despawing, when it kills me it flys away really fast and that makes it despawn
MAKSik225ChElL 9 Nov, 2024 @ 2:28pm 
skeletron and prime go below the map. cant really think of the way you can fix it tho
dumbass 31 Jul, 2024 @ 12:09pm 
Can you make this work with moon lord because it completely breaks him.
karaagedesu 29 Jul, 2024 @ 4:01am 
Can the bosses only despawn when they kill a player?
The reason I wanted to install this mod is to prevent the “slime god” from despawning in the middle of a battle.
bitgen 12 Jul, 2024 @ 8:32am 
and a whole buncha other creatures that added up to make my game run at like 40 tps
bitgen 12 Jul, 2024 @ 8:30am 
this lagged my game like hell in the underground crimson i swear there were like 2 dozen blood crawlers
Foxhell 31 May, 2024 @ 3:00pm 
if the boss kill all the players and go away the boss is back invisible