Total War: WARHAMMER III

Total War: WARHAMMER III

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Skaven Settlements Expand the Under-Empire
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overhaul
Tags: mod
File Size
Posted
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348.713 KB
7 Jan, 2023 @ 6:14pm
14 Jun @ 3:02pm
41 Change Notes ( view )

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Skaven Settlements Expand the Under-Empire

In 1 collection by Acephelos
"Skaven Settlements" Mods
3 items
Description


The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. I felt that creating under-cities (the sneaky Skaven way) can be a long and unrewarding process with vanilla mechanics.

This mod simply keeps Skavenslaves busy expanding the under-empire to a valid adjacent region, once a settlement has their settlement building (main building) at level 3 or higher. Settlements have a 5%/7%/10% chance to expand the under-empire (increasing for each level after level 3).

Features:
Features marked with * are configurable with MCT.
- *Toggle expansion notifications ON/OFF. (Default: ON)
- *(Un)Limit expansions from settlements per turn. (Default: 1)
- *(Un)Limit expansions from under-cities per turn. (Default: 1)
(Fun Fact: in vanilla you are limited to only 1 under-city expansion per turn!)
- *Toggle under-cities in Skaven settlements ON/OFF. (Default: OFF)
- *Toggle allowing under-cities under your own settlements ON/OFF. (Default: OFF)


Modders: This mod also replaces the vanilla under-city expansion code.

This should be multiplayer safe, so enjoy! Let me know of any feedback, issues, or questions.

Don't forget to check out any other Skaven Settlement mods I may have, as they'll likely compliment each other.
148 Comments
Acephelos  [author] 14 Aug @ 7:23am 
@NoName.Exe - I had a similar (though not quite the same) issue when I started the game today. When I checked what mods were enabled, I was told by the vanilla mod launcher that my mod data was corrupt and all my mods had to be disabled. After re-enabling them everything seems to be working. I'm not sure what the issue was, but it seems to no longer be an issue, on my end at least.
NoName.Exe 14 Aug @ 3:31am 
Apparently, there are dependencies missing for both this mod and Survive Razing. I received a message talking about LUA that popped up after i launched a new campaign so i think there might have been an update that broke the mod?
Ooh-la-la, It's GAGA!! 7 Jul @ 4:28am 
Very cool idea of a mod, i wish it would work with monogod chaos factions too, one look at slaanesh city and boom, seduced!
Acephelos  [author] 6 Jul @ 6:31am 
@Gingusa - It should, if you enable the MCT setting that allows under-cities to expand to regions you own.
Gingusa 6 Jul @ 3:40am 
does this work with control your own criminal underbelly
Acephelos  [author] 20 Jun @ 7:56am 
@PhazezGova - It does not. It probably won't need an update after the DLC releases either, but I'll check it anyway when the time comes.
PhazezGova 20 Jun @ 7:41am 
Does the wonderful mod need an update? :)
Acephelos  [author] 14 Jun @ 3:04pm 
@JazzMonk - I think I've found the problem. I've updated the mod. Sorry about that, and thanks for reporting it.
Acephelos  [author] 14 Jun @ 2:53pm 
@Dairak Logrus - Load order doesn't matter.

@JazzMonk - Could you send me the error in the log? Message me on Steam, Discord, or drop it here if you like/can.
JazzMonk 14 Jun @ 2:47pm 
I'm getting a script break from this update. Wasn't there yesterday. Love this mod!