Total War: WARHAMMER III

Total War: WARHAMMER III

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Build Siege Equipment Faster - SFO/Vanilla
   
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Tags: mod
File Size
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454.787 KB
7 Jan, 2023 @ 11:14am
5 Sep, 2023 @ 7:13pm
2 Change Notes ( view )

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Build Siege Equipment Faster - SFO/Vanilla

In 1 collection by =[NK]= Col. Jack O'Neil
Jack's SFO Mods 5.2.6/SFO 1.31 - V4 - READ DESCRIPTION
459 items
Description
So I feel that it takes waaaay too long to siege a place, especially when it's so simply to just have a siege attacker and launch it so quick. Who at CA thought having to siege a place for 10 turns was a good idea, considering that's like 5-10% of a campaign sometimes!!!

Points required for base Game/SFO/This mod
Ram: 6/2/1
Tower: 10/5/3

7 Comments
DeathNote 11 Feb @ 3:10pm 
Does this work for the AI also?
Guvenoren 30 Aug, 2024 @ 2:43am 
Ouch, kinda rude response but ok.

Thanks for the clarification.
=[NK]= Col. Jack O'Neil  [author] 28 Aug, 2024 @ 12:11am 
Yes it still works. It will only need updated with new factions. They'll likely never reduce the numbers below this.
=[NK]= Col. Jack O'Neil  [author] 28 Aug, 2024 @ 12:11am 
What do you think from the title and the description?
Guvenoren 28 Aug, 2024 @ 12:05am 
So this should work for both Vanilla and SFO?
ArmoredCondom 4 Jul, 2024 @ 12:31pm 
Does this still work?
=[NK]= Col. Jack O'Neil  [author] 5 Sep, 2023 @ 7:13pm 
Noted that SFO was missing 3 towers. I've added them to the table.