Reassembly

Reassembly

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Convoluted Shaders [by Debris]
   
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Tags: cvars, shaders
File Size
Posted
Updated
1.802 MB
4 Jan, 2023 @ 12:56pm
4 Jan, 2023 @ 5:14pm
2 Change Notes ( view )

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Convoluted Shaders [by Debris]

Description
A somewhat simple shader mod that loosely maintains the basic look and feel of the game, but spices up explosions, makes thruster trails look nicer, makes colors oscillate faster and less predictably, and changes color scaling in a way that I think is pleasing.

– – –

list of changes:

blocks:
- block color oscillation occurs at a faster rate
- block color randomly deviates from either color by small amounts (i.e. barely noticeable rainbow scintillation)
- block bloom increased

explosions:
- explosion particle size increased
- explosion circle decreases in size while fading out (side effect: charging weapons flicker when getting ready to fire)
- explosion particle colors made more yellow and brighter
- explosion trails are longer
- explosion smoke persists for a notably longer time

thrusters:
- thruster particles made slower
- thruster particles made slightly brighter
- thruster particles are longer and more noticeable on missiles

whiteout (clippling):
- dynamic range increased significantly
- color range changed to log (?)

other:
- shields deviate from their color by small amounts (i.e. barely noticeable rainbow scintillation)
- projectiles deviate from their color by small amounts (i.e. barely noticeable rainbow scintillation)
- lasers deviate from their color by small amounts (i.e. barely noticeable rainbow scintillation)
- port polygon changed from square to pentagon
- port normal lines enabled

– – –

you might like it, you might not, but I think its nice. get it if you want to try a slightly different look.

Convoluted Shaders are the official shaders of DRRT.

This mod is based on my "Simple Shaders". Note how similar Convoluted Shaders appears. Convoluted Shaders should make fights easier to follow and decrease the overall brightness due to its increased dynamic range while steel keeping the spirit of Simple Shaders.
Simple Shaders is kept as a seperate mod because the difference between the two can be jarring sometimes, especially in how each version handles explosions.

Credit Infamous YenYu (and others) for proposing changes and getting me inspired to improve Simple Shaders.

Other shader mods that are cool:
Yeedo's Graphics Tweaks:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1538332537
Splinter's Graphics Overhaul v2.02:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1366504397
Splinter's Graphics Overhaul v4.6:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=644263599
Extra SGO:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1718595874

Be sure to try them all before making a decision!

(ships from Debris Regional Reassembly Tournaments, my ferns mod, and some of my 8kp ships featured in preview pictures. Ships in mod thumbnail are my own.)
2 Comments
joey12313 15 Jan @ 9:35pm 
Does this have Explosive shockwaves.
jamierjam 15 Feb, 2023 @ 5:24pm 
nice mod.