Tabletop Simulator

Tabletop Simulator

37 ratings
Isaac: Four Souls - XL
   
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
Language: English, Russian, Spanish
File Size
Posted
Updated
14.758 MB
29 Dec, 2022 @ 2:36am
7 Oct @ 5:27am
46 Change Notes ( view )

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Isaac: Four Souls - XL

Description
Isaac: Four Souls Complete
Players take turns playing loot cards and activating abilities to kill monsters in order to gain more loot, items, and souls. The first player to control four souls is the winner. Cooperation, bartering, and betrayal are all strongly encouraged. Good luck!

Features
  • Language: English
  • Language: Russian/русский
  • Language: Spanish
  • Language: French (Only available cards)

  • 6 Player support
  • Solo and Hotseat mode (even in multiplayer)
  • One player can play multiple characters

  • Advanced deck builder
  • Official seed support for deckbuilding and characters
  • Auto-Counter
  • Four Souls: Challenges support for up to 4 players with unique layout and automation
  • Full automation of many things
  • A bunch of community expansions

Alternative versions

How do I use this table?
Need some help learning how the table works and edit it to suit your preference? Check out this video by Ediforce going over the ins and outs of the mod!

Isaac: Four Souls TTS - Overengineered -

We're constantly looking for ways to update the board. If you have any mods, features you'd like to see added or issues you find with the board, please comment them below or send a friend request to Edgey or Ediforce44 on steam or discord Edgey#9887

Here is a github containing the current WIP of the board if you would like to take a glance at upcoming features or changes to this mod: Isaac Four Souls Edited [github.com].

Special Thanks
  • Tenebrosful for playtesting, adding French cards and especially for adding scripts to the community expansions

Community Expansions

Please support Ed and the official release
57 Comments
The Noise (Real) 12 Oct @ 11:24am 
No Problem
Ediforce44  [author] 12 Oct @ 1:40am 
Thank you very much :reheart:
The Noise (Real) 11 Oct @ 4:25pm 
I've updated my challenges pack if you want to update that on all your tables for the people that like them
Ediforce44  [author] 23 Sep @ 12:08pm 
Thank you very much :D
The Grub 19 Sep @ 6:10pm 
Promo Pestilence is currently scripted as a good event card and not a monster card. Small issue, and can be fixed for individual games, but still worth reporting
Ediforce44  [author] 16 Jul @ 6:01am 
There is a TTS caching issue, which results in displaying a wrong image for a card if it was edited (in this case by me). Anyways I fixed all cards and everything should work fine.
Ediforce44  [author] 7 Jul @ 5:50am 
If this is happening again let me know :D
amazing savant 5 Jul @ 4:28pm 
sorry didn't see the comment, but if I remember correctly, the table under the cards wasn't loading correctly and the cards would just explode onto the playing table
Ediforce44  [author] 28 Jun @ 12:55pm 
I edited a lot of old cards because there was an issue with their back if they are in another players hand. It seems like I messed up this cards -_-. I will try to fix it soon
PurpTrix 26 Jun @ 2:15pm 
Was playing and love the new tables and stuff.

Only found one thing wrong so far since I was playing.
Ultra Pride shows as TV Static when it is revealed from deck and doesn't go to the soul slot when defeated.