Cities: Skylines

Cities: Skylines

34 ratings
Make your Texture for PO
   
Award
Favorite
Favorited
Unfavorite
Assets: Prop
File Size
Posted
Updated
1.812 MB
28 Dec, 2022 @ 2:35pm
29 Dec, 2022 @ 8:20am
2 Change Notes ( view )

Subscribe to download
Make your Texture for PO

Description
Why would you want these assets that look as if a unicorn barfed on them?

Well, let me tell you. The base PO cube is very versatile, on top of being able to change its shape and size, you can add your own textures to it, and even text and color rectangles in game. However it has the downside in that all faces overlap in the texture, therefore you can't edit them individually, it's either all or none. This is great for texture size optimization, but reduces the amount of control you have over each part of the object.

That's what these assets attempt to fix; this cube comes with all 6 faces separated in the texture map, you can edit each individually, same goes for adding color rectangles or text fields.
I've also added a cyllinder, with a similar idea in mind, each of the sides come labeled and brightly colored so you can always know which part of the asset you're modifying.

My main idea when creating these is that you can grab the texture template and use it to paint anything you want, then apply it to your object in game. Try not to let the initially confusing look of the templates fool you, you can still slap a whole texture on top of it, just as you'd normally would on any PO object. These assets are only intended to allow a bit more fine tuning when needed. The colors and numbers/letters are only there to help guide you to better see which part goes where.

As it is now, there are only 2 assets included, a cube and cyllinder. If you'd like me to add additional shapes let me know and I'll try to get them done when I have the time.


Here's how it works:

The templates are included with the assets, these come in 512x512 resolution.
The default folder where you can find them is:
C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2908569048

However if you prefer to download them, you can find both 512 and 1024 versions here[imgur.com]

To edit them, you can use any image editing software to paint over them.
After you're done editing, save it as a PNG in this folder:
C:\Users\YourUsername\AppData\Local\Colossal Order\Cities_Skylines\ProceduralObjects\Textures
Then in game, when you place the asset and convert it into PO, the prompt to select a texture should appear. Your texture should appear under "Local Textures".
You don't even need to reload the game to add a new texture!! Simply save it in the previously mentioned folder and hit the refresh button in the PO texture manager, your new texture should now appear among the options.

I highly reccomend you use Find it! 2, search for "MYT"

-----------------------------------------------------------------------------------------------------

Model Info:
Cube: 12 tris.
Cyllinder: 96 tris.

Thank you for stopping by.
4 Comments
WolfGirlGaming64 23 Jan @ 2:00pm 
Texture me harder... WOW
c95samuel 17 Mar, 2023 @ 12:05pm 
very usefull
Skibitth.YT 5 Jan, 2023 @ 4:01am 
GG!! <3
Frog 3 Jan, 2023 @ 10:58pm 
brilliant