Total War: WARHAMMER III

Total War: WARHAMMER III

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Slann Relic Priests and Saur Riders - End Times Escalation units
   
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File Size
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24.356 MB
26 Dec, 2022 @ 4:59am
2 Aug @ 11:14pm
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Slann Relic Priests and Saur Riders - End Times Escalation units

In 2 collections by Pwner1
Mods by Pwner1
73 items
End Times Escalation units
13 items
Description
Fourth entry in my series of what I have branded End Times Escalation units.

"In hidden crypts hidden deep within the oldest temples, lie the sacred mummified remains of deceased Slann. The spirit of a dead Mage-Priest often hovers near its dried body-husk, and magical energy pulses through the air around the corpse. It is unknown how much these Slann spirits are able to manipulate the corporeal world, though many prophets believe that their influence is substantial, if not always apparent. The most famous Relic Priest is Lord Kroak whose mummified body is sometimes brought to battles in times of dire need. "

As the final battle to decide the fate of the Old World draws near, the children of the Old Ones are going all out. The spirits of the long dead slann priests have commanded their remains to be carried into battle atop mighty warbeasts and just as calculated at this time there is vast numbers of ferocious predators of the jungle to be used in battle.

1. Extra large dread saurian with magic attacks,barrier and large selection of bound spells of light and fire lores. (including two cataclysmic spells) and Supreme Shield of Old ONes.

2. Unit Three bastiladons with barrier,magic attacks that cause dampen and spells from life and heavens lore.

3. First carnosaur unit has lesser stats and no anti large bonus.

4. Second carnosaur riders unit is essentially unit of three feral carnosaurs.

5. Skink Apostles are unit of three troglodon riders with bound spells and contaminated instead of poison.

6. Solar Engine battery

One change to vanilla is made that feral dread saurian and carnosaur are recruited one tier earlier as to not make them as redundant with the new variants.

Please report any errors and feel free to give feedback and balance suggestions. Thanks.
39 Comments
Pwner1  [author] 9 Sep @ 5:29am 
PLease use this all factions in one pack from now on https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3040748072
Pwner1  [author] 3 Sep @ 2:52pm 
Hmm... whatevers, soon this mod will be obsolete anyway, the all in one factions pack will be overhauled with new units included wait for it in coming days.
{Mr.Smiles} 3 Sep @ 2:38pm 
I have a lot of buildings but i dont ever see it in the recruitment pool
it was 1/1 I recruited and disbanded it after a fight
it was early in the campaign
I was boosting my campaign because I was in the middle of one before the update took p;ace and I cant load it anymore
Pwner1  [author] 3 Sep @ 5:38am 
Buildings increase capacities. I'll prolly boost those with compilation pack that is coming soon.
{Mr.Smiles} 3 Sep @ 2:02am 
I recruited one Dread saurian with slann mages and disbanded it
is it one per campaign?
Pwner1  [author] 2 Aug @ 11:14pm 
I hit the update now so confirm that it has the latest version and try it.
Augustus 2 Aug @ 10:45pm 
Really? Huh
Pwner1  [author] 2 Aug @ 9:59pm 
I see no problems.
Augustus 2 Aug @ 8:21pm 
Revered gaurdian carno are allright but scars textures are distorted
Augustus 2 Aug @ 8:21pm 
Scar veteran Carnosaurs textures for fix please.