Portal 2

Portal 2

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Barrier
   
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Description
A small puzzle revolving around a funnel and a laser, as well as a weighted cube. My goal while making this was to create a chamber where the elements interact with each other and have to be re-used. I think I accomplished this pretty well. Anyway, if you find a cheese or a bug let me know, and good luck! Have fun solving this!
14 Comments
AxoLabs  [author] 1 Feb, 2023 @ 1:25pm 
That's very kind of you, I would greatly appreciate it if you could play test my maps :D
bullfrog 1 Feb, 2023 @ 2:07am 
@AxoLabs, I did not find your comments "rude in any way" and I'd be happy to play test any of your future maps before they go public, if you like, but I won't be offended if not.
Andy T 31 Jan, 2023 @ 10:45pm 
Last bit was new, I was stumped for a while before I realized you want this move done from the negative with something of a jank while it was typically done from the positive with a cleansed gun.
AxoLabs  [author] 31 Jan, 2023 @ 7:08am 
Glad to know you liked this puzzle :D Sorry if what I said earlier was rude in any way, it's just annoying when you learn that there is an unintended solution in a map, especially when you thought you patched them all long ago xD.
bullfrog 30 Jan, 2023 @ 11:32pm 
Thanks for the reply; now I fully understand. I may play some of your older maps out of interest, but I won't comment on any "flaws" I find, as I'll leave that for your future maps. Anyway; great puzzle, good update, another :steamthumbsup: and also now following :)
AxoLabs  [author] 30 Jan, 2023 @ 10:54pm 
Nah, you didn't misunderstand it. It's just that I'm still learning new things about making puzzles, so many of the chamber I posted even one or two months ago may have flaws I didn't really consider flaws back then, so I just prefer to focus on improving with new chambers I release, rather than to focus on improving my older puzzles. Either way, I patched up the cheese. I was a little busy with some other things yesterday, hence why I fixed it today.
bullfrog 30 Jan, 2023 @ 12:28pm 
OK. This is a good puzzle and the best I've played of yours so far, in my opinion, and is worth fixing, but up to you, obviously. It's also good to see a new map maker who wants to learn, which is why I thought you put "if you find a cheese or a bug let me know" and that is what I was doing, but perhaps I misunderstood you?
AxoLabs  [author] 30 Jan, 2023 @ 8:06am 
Yes, this is an unintended solution, thank you for letting me know. Also, you don't need to always post a video and ask if it was the intended solution, consider that I may not always have time to look through it, especially if you post a few. Please also keep in mind that I may not even be supporting some of those maps anymore for various reasons.
bullfrog 30 Jan, 2023 @ 2:13am 
I found a way to create a null portal, so, if the way I did it previously is intended, then this solution video includes an exploit ?
bullfrog 30 Jan, 2023 @ 12:14am 
Yep, I liked that, especially the sequence required to get to the reflector cube pedestal button and the end sequence :steamthumbsup: For the end sequence, I initially thought I needed a null portal, but I couldn’t find a way to achieve that, so I ended up doing it by a different (and better, imo) method: intended solution ?