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Textiles+ Medieval Overhaul
   
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Mod, 1.3, 1.4, 1.5
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7.528 MB
13 дек. 2022 г. в 6:32
13 апр. 2024 г. в 6:14
Обновлений: 6 (просмотреть)

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Textiles+ Medieval Overhaul

Описание
Compatibility patch for Textiles+ in Medieval Overhaul:
  • Makes hemp and fustian craftable at the spinning wheel. Added bulk recipes.
  • Modified fustian recipe.
  • Moved fustian from Complex Clothing to Padded Clothing, as it predates the modern era.
  • Buffed corduroy and fustian to match with MO fabrics.
  • Essentially removed Textiles+ versions of Flax, Linen and Silk (without removing defs. Use Cherry Picker if you want to make super sure).
  • VFE toggleable patch (on by default) - remove natural spawn commonality of denim, corduroy and kevlar.

[ko-fi.com]
Комментариев: 6
jeffg10-TheDanceMaster 15 дек. 2022 г. в 18:59 
bless
Holgast  [создатель] 15 дек. 2022 г. в 2:39 
Just swapped it to a VFE toggle patch. It's on by default but you can disable it.
Holgast  [создатель] 15 дек. 2022 г. в 2:23 
I made it a separate patch, so you can just comment out or delete it as needed as mentioned in the patch. It's the 'commonality' patch. That said, I just remembered that MO uses VEF, so I could make it a toggleable using their system.
jeffg10-TheDanceMaster 14 дек. 2022 г. в 17:44 
Could you make a toggle for the natural spawn removal? I use MO for progression-based playthroughs and would still like to see those things appear naturally.
Holgast  [создатель] 14 дек. 2022 г. в 1:39 
Thanks for the endorsement, VB!
velcroboy333 13 дек. 2022 г. в 15:03 
:mhwgood: