RimWorld

RimWorld

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Textiles+ Medieval Overhaul
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.528 MB
13 Dec, 2022 @ 6:32am
13 Apr, 2024 @ 6:14am
6 Change Notes ( view )

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Textiles+ Medieval Overhaul

Description
Compatibility patch for Textiles+ in Medieval Overhaul:
  • Makes hemp and fustian craftable at the spinning wheel. Added bulk recipes.
  • Modified fustian recipe.
  • Moved fustian from Complex Clothing to Padded Clothing, as it predates the modern era.
  • Buffed corduroy and fustian to match with MO fabrics.
  • Essentially removed Textiles+ versions of Flax, Linen and Silk (without removing defs. Use Cherry Picker if you want to make super sure).
  • VFE toggleable patch (on by default) - remove natural spawn commonality of denim, corduroy and kevlar.

[ko-fi.com]
6 Comments
jeffg10-TheDanceMaster 15 Dec, 2022 @ 6:59pm 
bless
Holgast  [author] 15 Dec, 2022 @ 2:39am 
Just swapped it to a VFE toggle patch. It's on by default but you can disable it.
Holgast  [author] 15 Dec, 2022 @ 2:23am 
I made it a separate patch, so you can just comment out or delete it as needed as mentioned in the patch. It's the 'commonality' patch. That said, I just remembered that MO uses VEF, so I could make it a toggleable using their system.
jeffg10-TheDanceMaster 14 Dec, 2022 @ 5:44pm 
Could you make a toggle for the natural spawn removal? I use MO for progression-based playthroughs and would still like to see those things appear naturally.
Holgast  [author] 14 Dec, 2022 @ 1:39am 
Thanks for the endorsement, VB!
velcroboy333 13 Dec, 2022 @ 3:03pm 
:mhwgood: