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Textiles+ Medieval Overhaul
   
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Mod, 1.3, 1.4, 1.5
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7.528 MB
13/dez./2022 às 6:32
13/abr./2024 às 6:14
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Textiles+ Medieval Overhaul

Descrição
Compatibility patch for Textiles+ in Medieval Overhaul:
  • Makes hemp and fustian craftable at the spinning wheel. Added bulk recipes.
  • Modified fustian recipe.
  • Moved fustian from Complex Clothing to Padded Clothing, as it predates the modern era.
  • Buffed corduroy and fustian to match with MO fabrics.
  • Essentially removed Textiles+ versions of Flax, Linen and Silk (without removing defs. Use Cherry Picker if you want to make super sure).
  • VFE toggleable patch (on by default) - remove natural spawn commonality of denim, corduroy and kevlar.

[ko-fi.com]
6 comentário(s)
jeffg10-TheDanceMaster 15/dez./2022 às 18:59 
bless
Holgast  [autor(a)] 15/dez./2022 às 2:39 
Just swapped it to a VFE toggle patch. It's on by default but you can disable it.
Holgast  [autor(a)] 15/dez./2022 às 2:23 
I made it a separate patch, so you can just comment out or delete it as needed as mentioned in the patch. It's the 'commonality' patch. That said, I just remembered that MO uses VEF, so I could make it a toggleable using their system.
jeffg10-TheDanceMaster 14/dez./2022 às 17:44 
Could you make a toggle for the natural spawn removal? I use MO for progression-based playthroughs and would still like to see those things appear naturally.
Holgast  [autor(a)] 14/dez./2022 às 1:39 
Thanks for the endorsement, VB!
velcroboy333 13/dez./2022 às 15:03 
:mhwgood: