Space Engineers

Space Engineers

84 ratings
USS Enterprise NCC-1701-C Probert Concept [Star Trek]
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Type: Blueprint
File Size
Posted
Updated
28.928 MB
11 Dec, 2022 @ 7:24am
26 Jun, 2023 @ 12:14pm
6 Change Notes ( view )
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USS Enterprise NCC-1701-C Probert Concept [Star Trek]

Description
U.S.S Enterprise NCC-1701-C Probert Concept
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"Let's make sure that history never forgets... the name... Enterprise" -Jean Luc Picard (TNG s3 e15 "Yesterday's Enterprise")






Survival Ready
- Grid Size: Large - Subgrids: Warp core, Phaser Turrets, Bridge, Shuttlebay Elevator - Thruster Damage: Safe - PCU: 71,427 - Block Count: 24,368

Features

Warp Core Eject


Probe Launcher

Class II Shown, also has Class III and Class VI

Notes
- Torpedo Door must be opened before starting torpedo fire sequence
- Modded Star Trek weapons are recommend, the Interior Turrets are place holders for the vanilla build

Lost Era Collection

Lineage of the Enterprise


Special Thanks
- ZEO for helping create the thumbnail!
- Talia and Keras for helping with Phaser Turrets and other subgrids!


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29 Comments
HDLiggett  [author] 31 Oct, 2024 @ 10:55pm 
@toyotatad Survival capable, but not fully printable without multigrid projections plugin
toyotatad 31 Oct, 2024 @ 6:33am 
is this survival ready?
Venom415 13 Jul, 2023 @ 9:11am 
Very nice! :mooo:
HDLiggett  [author] 26 Jun, 2023 @ 4:53pm 
UPDATE 6/26/2023:
- Lowered Bridge 1/2 block and raised ceiling, main grid helm console
- Red Alert now opens torpedo tube doors
- Ready Room added
- Additional Airlock added
- Gyro Override is now triggered automatically by getting out of a seat. Turns off when getting in the helm seat.
sascha.pascal 2 Mar, 2023 @ 1:42pm 
Finally I can also build my Orion (which is an Ambassador Class First Gen) in SE :) Thanks
kufber 27 Jan, 2023 @ 12:30am 
This ship is beautiful! Even with the limitations of the vanilla blocks, you got the shape and proportions to be perfect!
The Gibus Demo 1 Jan, 2023 @ 5:02pm 
Ah ok, i'm not exactly an expert when it comes to this games building so thank you for telling me
HDLiggett  [author] 1 Jan, 2023 @ 4:46pm 
@The Gibus Demo Yes, I have about 10 gyros set to override to stabilize subgrid induced roll. I am going to send an update later today with the override gyros set as a separate group on the toolbar so you can toggle between flight mode and stationkeeping.
The Gibus Demo 1 Jan, 2023 @ 2:53pm 
Am i going insane or does it just kinda... rotate? slowly? when the gyroscopes are turned off it goes quite fast and i'm rather confused, if there is anything i can do to fix it i'd like to know
BIV 17 Dec, 2022 @ 5:36am 
Great work mate.