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On Sketchfab 



Yes, this only happens when they become alarmed. Before that, they're just stationary.
Let's hope the next patch will fix this.
I'm currently on a break from this game, playing Mass Effect extensively, but when the patch comes out, I'll return and check it out.
so i assume it is a fault logic gate in the group logic, that then gets applied to many ships within a group - due to a similar unity component - something that is generally needed on most ships
detail entity controller, entity AI controller, ship component, observation component , etc.
regardless it is not something I can directly diagnose or fix , with out maybe sheer blind luck in finding a change in my project that impacts the symptoms.
sometimes this weird interaction doesn't happen with groups
other times it does, and when it does it often impacts many if not all of the ships.
this could be due to a common unity component, or just some logic surrounding warships/group dynamics etc.
regardless the effect has only appeared in a recent patch , and prior to which all of my ships were fine within groups/routes.
the devs also indicated they believed they understood the problem and fix.
Is there a chance to find out the reason, because it would be sad if this bug still appears after the next big game/mod patch?
but I would suspect a missing mod would cause issues.
without a log or crash dump it is hard to determine what caused it.