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Rapportera problem med översättningen
The carbine does damage over time despite already being a hitscan weapon that can deal damage to you from miles away
You can disable a hunter's gun ridiculously easily (1 plasma grenade) which makes their fights much less interesting
The plasma rifle can slow your movement and camera speed which makes dual wielders even more annoying to handle
Some fodder enemies have shields which makes most fights unfun slogs
The sabre section gives you 2 new weapons that are near useless and just clutter up your weapon swapping to deal with seraphs
I like using evade but thats about the only positive i can really say about this mod
I respect the effort on display here, but it was too focused on throwing a bunch of new stuff into the game, rather than refining what was already there.
Doubt we'll see another update since this has been going on for over 2 years now, but for what little it's worth.