X4: Foundations

X4: Foundations

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Static Defense
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9 Dec, 2022 @ 2:36pm
20 Sep @ 7:06am
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Static Defense

Description
Compatible with X4 v7.5

Station based turrets receive buff on range and accuracy. There are three possible buffs that can stack with each other:

1. Base buff:
Turrets on any station receive this buff.
Effect: +30% turret range, +20% shield

2. Sector owner ship buff:
Uncontested sector ownership grants all turrets on stations owned by the sector owner or allies of the sector owner (relation > 27) additional buff.
Effect: +10% turret range, +10% rotation speed

3. Admin module buff:
Defense station with an Admin module receives additional buff. The station must NOT have any production/recycling/building modules to receive this buff.
Effect: +40% turret range, +40% rotation speed

Buffs are implemented as equipment mods but they are invisible in station loadout panel on map. To view buff on a given station, right click it when piloting a ship yourself, and select "Display Station Buff" in the pop-up menu. Buff details will then appear on the notification area at the bottom left corner of screen. Player can remove or reapply buff on his/her own stations. The options are displayed alongside the "Display Station Buff" option when possible.

!!!! Notice !!!!!
All listed dependencies are mandatory! kuertee_ui_extensions is listed as optional only because it is not available on steam workshop.

Known issues:
1. Does not work properly on special stations such as TEL trade station, Xenon asteroid station, Khaak station, etc.
2. I do not have much time to do thorough test, might have other issues.

Thanks SirNuke's Mod Support API and kuertee's ui extension
39 Comments
Multox 16 Sep @ 9:48pm 
Still one of my favorite mods!

Btw, the dependency on Sir Nukes ... Community Edition is out of date and should be changed to the real release by Sir Nukes.
Nacho Cheese Chad 9 Mar @ 9:44am 
Thanks for the info, makes stations actually dangerous hah.
DrWhoKnows  [author] 9 Mar @ 9:10am 
It displays the max range of all turrets on that station. 9-13km range seems to imply that there are plasma turrets.

Admin module does have a large range boost (40%). Also note that the buffs are multiplicative, meaning for base+admin it will be 1.4*1.3 = 1.82 x original range.
Nacho Cheese Chad 9 Mar @ 4:27am 
Non defense stations seem to have more like that, so assume the administrative building gives a big buff to range then.
Nacho Cheese Chad 9 Mar @ 4:25am 
The turrets on defence stations in owned sectors seem to have 9-13km range based on the "show station buff" info. is that intended i wonder? Dont turrets usually have like a 3-4km range which would be more like 6-8ish
DrWhoKnows  [author] 9 Mar @ 12:34am 
It is safe to add/remove mid game.
Nacho Cheese Chad 8 Mar @ 4:11pm 
Wonder if its safe to add mid game, the bonuses sound like they could be safe to add/remove from existing games?
Kotonoha-Enka 21 Sep, 2024 @ 7:44pm 
Well, looking forward to your updates!
DrWhoKnows  [author] 20 Sep, 2024 @ 12:21pm 
Yes they are required.
However there are currently some bugs in SCR which I do not have time to fix in a few months, so please use with caution.
Kotonoha-Enka 17 Sep, 2024 @ 3:41am 
Do I need to subscribe to these two “must-have mods” after subscribing to SCR?