Project Zomboid

Project Zomboid

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Historical Weapons and Armor Rebalance
   
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File Size
Posted
Updated
60.249 KB
4 Dec, 2022 @ 5:14pm
4 Dec, 2022 @ 5:51pm
2 Change Notes ( view )

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Historical Weapons and Armor Rebalance

In 1 collection by Artimedias
8/3/2025 mod list
687 items
Description
This mod is an attempt to make the weapons in the HWA pack to be more balanced for vanilla, with their stats being more in line with premium vanilla weapons like the pickaxe and machete instead of being extremely durable Katanas

Mostly made this for myself so that I could have the cool weapons spawn in the museum without every gun shop becoming a stockpile of 6+ damage weapons lol.

All credit goes to Enclav, the creator of the original mod. I just made some changes to the numbers and stuff

Changes

Late Medieval Spear

Damage 4-8 -> 1-1.2
Crit multiplier 6 -> 10
Condition Max 15 -> 10

Billhook

Damage 6-8 -> 0.6-1.8
Crit multiplier 6 -> 3
WeaponConditionLowerIn 40 -> 18

Halberd

Damage 6-8 -> 1-2.5
Crit multiplier 6 -> 10
Condition Max 17 -> 15
WeaponConditionLowerIn 40 -> 22
Crit Chance 30 -> 20

Early Medieval Halberd

Damage 6-8 -> 0.8-1.4
Crit Multiplier 6 -> 10
Condition Max 17 -> 10
WeaponConditionLowerIn 40 -> 30

Polehammer

Damage 5-8 -> 1-2.2
Crit Multiplier 10 -> 4
Crit Chance 30 -> 10
Condition Max 20 -> 15
WeaponConditionLowerIn 45 -> 35
Weight 5 -> 3

Great Sword

Damage 8-9 -> 4-9
Crit Multiplier 10 -> 8
Crit Chance 30 -> 40
Weight 4 -> 5
Max Condition 17 -> 10

KriegsMesser

Damage 8-8 -> 2-4
Crit Multiplier 10 -> 5
Crit Chance 30 -> 10


Falchion

Damage 4-8 -> 1-3
Crit Multiplier 5 -> 6
Crit Chance 20 -> 35
Condition Max 12 -> 10
WeaponConditionLowerIn 30 -> 20

Katzbalger

Damage 4-6 -> 1.5 - 2
Crit Chance 20 -> 10
Crit Multiplier 5 -> 4
WeaponConditionLowerIn 13 -> 15

HorsemanAxe

Damage 4-6 -> 1-3
Crit Chance 15 -> 20
WeaponConditionLowerIn 45 -> 20
Condition Max 17 -> 12

Rondell Dagger

WeaponConditionLowerIn 25 -> 15
Condition Max 13 -> 10

Quillon Dagger
Damage 1-3 -> 0.8-2

Baselard Dagger
Weight 0.5 -> 1.5

All daggers, the Falchion and the HorsemanAxe can now be equipped at the belt.

Workshop ID: 2897707516
Mod ID: HistoricalWeaponsAndArmorRebalance
6 Comments
Artimedias  [author] 6 Nov, 2023 @ 5:05pm 
It requires the original mod
Shame 6 Nov, 2023 @ 6:48am 
Does this require the original mod? Or can you use the "resurrected" version by a different mod maker?
Lord Nerevar 25 Jun, 2023 @ 6:33am 
just enough to keep me from being an overpowered tank of pure destruction lol although some may argue that it is more realistic that way. I recommend not adjusting unless you think it needs adjusting as it is your mod.
Artimedias  [author] 22 Jun, 2023 @ 2:09pm 
Like just lowering the prot values some?
Lord Nerevar 22 Jun, 2023 @ 8:35am 
What they said
O_2 21 Mar, 2023 @ 11:49am 
could you try to blance the armor 2