RimWorld

RimWorld

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VOTE and LEADER (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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177.558 KB
2 Dec, 2022 @ 11:28am
22 Aug @ 1:20pm
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VOTE and LEADER (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
973 items
Description

Update of YAYOs mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2561949131



[discord.gg]
[github.com]


# A new leader is elected every 60 days. (can change in option)

- Pawns vote carefully according to pawn's ideoligion, social skill, intimacy, family relationship, romantic relationship, same or different ideology, and criminal status.

- Two days after a leader is elected, The leader will assign the desired person to the remaining positions.
(or, you can use the leader's assign roles ability to assign immediately.)

- You can no longer manually assign positions to pawns.

- The first voting will take place after the 15th. (need 3 colonists)

- The number of available votes for pawns increases according to the leader's ideoligion.











# ideological effect

When the leader's ideology has a meme

- Collectivist : Leader can use (Colonist Count x 25%) more votes.
- Proselytizer : All moral guide can use 1 more vote.
- MaleSupremacy : All male can use 1 more vote.
- FemaleSupremacy : All female can use 1 more vote.

When the colonist's ideology has a meme

- Collectivist : Want to hire a leader as a leader.
- Proselytizer : Want to hire people with the same ideology as leaders.
- MaleSupremacy : Want to hire a male as a leader. If pawn is female, will not be a candidate.
- FemaleSupremacy : Want to hire a female as a leader. If pawn is male, will not be a candidate.


  • The latest news about my mods are posted on YouTube.
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    Yayo's Youtube



# Ideas not yet developed

- Vote for guilty and execution
- Dissatisfaction with the leader and revolution
- Dictator Appearance Event





Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: ideology, election
43 Comments
dawud.weaver 27 Aug @ 12:35pm 
This is less a conflict and more a weird interaction, but the republic meme from vanilla ideology expanded results in one leader getting elected, and the other two getting appointed by that initial leader. Ideally you'd get the runners up getting the other two leader slots. Totally get not wanting to deal with patching.
Mlie  [author] 22 Aug @ 1:21pm 
@tarantio Should work better now
tarantio 21 Aug @ 12:20am 
My pawn is a healer, and not capable of violence, so thats why he cant assign other roles... and as she is very populat she always win elections, and i never have other roles...please remvoe restriction that leader need to be capable of violence
Bartholomew 7 Aug @ 1:46pm 
my leader died within battle and now the voting is bugged, i have no leader and cant change roles aswell as ive waited past the 15th for over 5 days. is there a way to force a vote?
Nacho 27 Jul @ 9:44pm 
I have two questions: would it be possible to add a ritual to call for early elections? And is it possible for the pawns to choose the leader, but keep the rest of the roles unchanged?
DaniAngione 18 Jul @ 3:54pm 
Would it be possible to create ways for the leader/people with positions to try to change the duration of their terms in-game? I mean, I know the settings allow me to determine the duration, but would be fun if there was an in-game way to "call for a new vote" if a lot of people are unsatisfied or for the leaders to "push" the next elections (granting themselves more time), which might make some people unhappy as well, and so on. Anyway, just a few ideas - love the mod!
II JAR II 16 Jul @ 9:56am 
right on thx
Mlie  [author] 16 Jul @ 8:55am 
@II JAR II Updating all my mods, see discord for progress
II JAR II 16 Jul @ 8:51am 
plans for a 1.6 update?
hlo120435 22 May @ 5:31pm 
you probably wanna disable this early game because some ideo roles can sometimes disable important jobs