Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem



















The only help I have is:
- 457338.456ms (85%) (self: 457338.456 ms) 96912x Verse.ThingDef -> Void <PostLoad>b__398_0()
- 42463.578ms (7.9%) (self: 42463.578 ms) 102259x Verse.BuildableDef -> Void <PostLoad>b__78_0()
Unsure if this helps but it looks like it does something on like every ThingDef.
Initially didn't think much of it, since it mainly just adds more furniture, but the Startup Impact showed it as adding more than 10 minutes to the load time. However, after removing the mod, suddenly my TOTAL load time went from close to an hour and twenty minutes... to less than twenty minutes. I'm really not sure what's in the mod, if it was originally set up poorly, ported poorly, or similar. But it does seem to be a major impact on startup time and XML patching.
The game takes forever to apply patches with this mod.