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Hm. Good point. I could add a link. I'll see about doing so.
@Starina
1.4 is quite a bit back. 1.6 is the latest now.
I'll try to check if the texture in the 1.4 version is linked wrong though.
@PA1NWOLF
Yes.
Glad you like it! :D
Easiest way to find the rare races is from the mod's factions.
Trolls are most common from Nifelheim, especially settlements. The Dvergr Trade Union sometimes has a few along with their trade caravans.
The Little People Union sometimes fields Titans. They are probably most common from the VIPER faction in my snake-mods though. VIPER really likes sending titans, giants robots, and lots of other weird stuff when spawning their late-game high-value raids. Generally Titans are meant to be really rare though.
I think one of the xenotypes might have accidentally had `factionlessGenerationWeight` not set to 0. Otherwise they shouldn't spawn naturally. They have a spawn chance of 0. I'll push an update later. :)
@Axareans
The gene can be extracted from them. It (and the variants) will also spawn (rarely) in some trader inventories.
@Vodakhun
Mascot character to the rescue!. :D
Also, thanks. Glad you like it. :)
@ChickenMadness
I doubt I can do much about NL's body textures being like that unless there is some setting to tune how it renders.
Is there a way to create my own hearthguards to give them some of their own medicine?
Great mod!