Crusader Kings III

Crusader Kings III

264 ratings
Submod for EK2 - IMPERIAL ART (update in progress)
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File Size
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379.326 MB
25 Nov, 2022 @ 10:04pm
18 Sep @ 6:20am
44 Change Notes ( view )

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Submod for EK2 - IMPERIAL ART (update in progress)

In 1 collection by Jimmywhite
Elder Kings 2 ART Submods Collection
28 items
Description
This submod for EK2 changes all illustrations for IMPERIALS

✅ UNITS illustrations, including unique cultural Men-At-Arms
✅ Various DECISION illustrations
✅ INNOVATIONS icons with a proper picture for each one
✅ LIFESTYLES pictures
✅ COUNCIL backgrounds
✅ Immersive EVENTS backgrounds

-------------------------------------------- ❗❗❗ --------------------------------------------
PAY ATTENTION that you can only activate ONE of my cultural art submods at once,
DEPENDING ON THE RACE YOU PLAY due to original game engine limitations


HOLDINGS submod may be activated after any of my mods .
-------------------------------------------- ❗❗❗ --------------------------------------------

All these artworks belong to their talanted creators and official Legends series.

✅ MULTIPLAYER compatibility (if ALL players use any other of my mods)
47 Comments
Jimmywhite  [author] 20 May @ 11:17am 
@Kroobzh Спасибо, исправлю!
Kroobzh 20 May @ 11:05am 
Привет, @Jimmywhite. Ты не поверишь, но эти моды (тестировал на имперском, бретонском, альтмерском) блокируют возможность стать некромантом и личом - сами решения есть, но они не активируют ивенты.
Jimmywhite  [author] 1 Apr @ 8:30pm 
@k5pr Seems like this bug is in every art mod, except dunmers art. I will fix it as soon as possible. For now try replacing the "common" folder of this mod with one from dunmers art. Or play with Cultural Armies, it is fixed there.
Adventuredude 28 Mar @ 8:42pm 
Made the mistake of using the unupdated version of this mod on the new EK
Messed up my decisions, didn't figure out why until 20 hours into the playthrough

Removing this mod breaks the save. My messup, but I hope when this updates it fixes it
crossing my fingers
Jimmywhite  [author] 28 Mar @ 5:59am 
@Titus Pullo Все обновлю сразу скоро
Titus Pullo 28 Mar @ 5:37am 
Данные моды будут обновляться после окончания работы над русификатором, или автор занят работой сразу над всеми своими модами?
Burninator 24 Mar @ 10:57am 
@Anti4iteR Thanks for the info. :steamthumbsup:
Anti4iteR 23 Mar @ 11:42pm 
@Burninator
Yes, it's the issue with every art submod, cuz they are changing the cultures and MAA file's, and due to update this files in original mod - an issue is pop'd-up. So we just need to wait until compatch
Burninator 23 Mar @ 10:14pm 
Just wanted to report an issue I had with the current Elder Kings 2 version. For some reason men at arms and decisions get messed up with this mod enabled. I'm able to recruit any other cultures men at arms and I'm shown most decisions under one tab and they don't seem to work. I'm just guessing that this needs an update to be compatible. Whatever the issue is I hope the problem gets fixed since this is a great mod!
Lyzore 8 Mar, 2024 @ 1:02pm 
Is the mod not working?