Arma 3
28 ratings
hud_vitals
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
61.622 KB
21 Jul, 2014 @ 6:38am
29 Jul, 2015 @ 10:07am
4 Change Notes ( view )

Subscribe to download
hud_vitals

Description
Adds a tactical hud display providing useful information for quick decision making.
-- health color-coded
-- hitpoint damaged (head,body,hands,legs)
-- stamina progressbar
-- oxygen progressbar (shows only underwater)
-- compass direction (not always perfect(if staring at your feet))
-- range to cursor target (requires rangefinder)
-- ammo (current / total (totalMagazines))

BUG: Steam Workshop isn't properly updating mods[feedback.arma3.com] with the new version. You can get the new version: @hud_vitals[www.mediafire.com]. You can do what ever you want with. So if you want to reupload it somewhere else or edit it, it's yours, I don't mind at all.

Health:
>=90% | green
<90% | yellow
<70% | orange
<40% | red

Ammo:
>=66% | profile ingame text color
<66% | yellow
<40% | orange
<20% | red


*savegame and teamswitch compatible
*uses profile's ingame background and text color
*when underwater, there will be a camera shake varying with intensity based on oxygen left. (sometimes doesn't apply camera shake)
*fps counter requires a *.pbo* to display it, @hud_vitals[www.mediafire.com]
*non-steamworkshop version with toggles for the different components: @hud_vitals[www.mediafire.com]

INSTALLATION:
1. Click the subscribe button
2. Open the Official Arma 3 Launcher to download the mod
3.
---- Use the Launcher to load your selected mods
---- Use a community-made launcher[www.armaholic.com]to launch your mods
---- Use ("-mod=") commandline parameter[www.armaholic.com] in steam launch options
4. Your loaded mods should appear in the main menu (Configure>>Expansions)


*Arma 3 Launcher can't load workshop mods if the "-mod" parameter is also in use. Add the the mod to your "-mod" commandline if you have other non-workshop mods.
9 Comments
Cow Obliterated By Train 22 Jun, 2019 @ 12:21pm 
Rangefinder doesn't work past about 40 meters.
Travis Apostle of Hate 30 Jan, 2017 @ 3:22pm 
would you be able to make a inventory mod that allows 2 rifles instead of one and i was thinking in order to do that youd have to replace the pistol with a rifle slot.
Jessa Doom 7 Dec, 2015 @ 9:40am 
On using you mod theres no way to use the 40mm underbarrel launcher.
Skybird 20 Apr, 2015 @ 10:04am 
Hm, just examined the mediafire file(s). Do I get this right, that I would use the file in the addon-folder, and then those additonal file for those features that I want excluded? Its confusing.
Skybird 20 Apr, 2015 @ 9:57am 
Quick and fast, unobtrusive heading indicator, to compensate for the PC environment's deficits in providing intuitive situational awareness when looking around. Good! I would, however, recommend to replace the precise bearing numbers with N, NE, E, ES, leaving exact numbers readouts to according gear. The stamina bar also is nice, I would keep it, but leave the numbers for ammo count and the in jury indicator out. Thanks for providing this!
Aemaeth 10 Dec, 2014 @ 8:48am 
I don't see anything in campaign?
B 16 Aug, 2014 @ 2:28am 
so this mod pretty much makes your hud look like every other shitty FPS
King of Heroes 1 Aug, 2014 @ 11:06am 
good idea but it looks not really good
crazz 29 Jul, 2014 @ 2:28pm 
never bothered to tell you, but depending on your screen res, the compass/range and ammo ount can be scrunched up.