RimWorld

RimWorld

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Easy Mechanoids (Biotech patch)
   
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Mod, 1.4, 1.5, 1.6
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499.429 KB
20.11.2022 klo 6.48
12.7. klo 5.03
5 muutosilmoitusta ( näytä )
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Easy Mechanoids (Biotech patch)

Kuvaus
This is patch for my mod "Easy mechanoids":
Easy mechanoids
for people who own Biotech DLC.

IMPORTANT!
In your load order first load "Easy mechanoids" and later this Biotech patch!!!

Due to changes in mech system this mod is probably incompatible with CE.

Check also:
Trainable Boomalopes, Horses and Donkeys
Milkable Vanilla Animals (Mammals)
Thermal Energy Weapon
Beautiful Mech Node (Gloomlight)
Weaker Breach Axe and Termite Gun
8 kommenttia
Sithgrim 11.8. klo 0.50 
@Pauaqq Awsome! Thanks for the fast reply.
Pauaqq  [tekijä] 10.8. klo 23.28 
@ Pauaqq player mechs not affected, only enemy ones.
Sithgrim 10.8. klo 15.56 
Does this effect player owned mechs as well? I am starting my first mechanitor run and I have this in my mod list from past playthroughs as I really hated how early on my colonies tend to get shredded by mechs. (Yes I am a filthy casual who just enjoys running a colony for a long time.) Considering taking this out if it does effect player owned mechs.
Pauaqq  [tekijä] 14.12.2022 klo 9.24 
@Demize99 Nice, good job :)
Demize99 14.12.2022 klo 9.17 
Maybe, thanks to you though I ended up just writing my own patch to fix the problem. :)
Pauaqq  [tekijä] 14.12.2022 klo 8.54 
I can't reproduce bug, m8b mod conflict.
Pauaqq  [tekijä] 8.12.2022 klo 9.29 
@Demize99 Can you post me full log?
Demize99 28.11.2022 klo 9.21 
FYI, this update does not work, due to missing XML strings in RangedMechanoid.xml


<weaponTags>
<li>MechanoidGunHeavy</li>
<li>ChargeBlasterHeavyGun</li>
</weaponTags>