Don't Starve Together

Don't Starve Together

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MX - Slot (Extra Equipment Slots)
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19 Nov, 2022 @ 4:55pm
17 Dec, 2022 @ 2:12am
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MX - Slot (Extra Equipment Slots)

In 1 collection by Mon-ius
DST_Happy_Time
34 items
Description
# MX - Slot

-- Version: V3.1.6

Looks like my old guy from guy help to fix this MOD under Engine layer! All reported bug fixed !

V3.1.6: Fixed a related bug which may stuck when pick up heavy item during riding caused by above unofficial update patch. If you still have such issue, `ThePlayer.sg:GoToState("idle")` may help you out.

Enjoy!!!

## [Part of MX_Engine]

The goal of this MOD is to provide an extra slot ability to the game DS/DST from a more deep phase inside the Klei Engine system. Compared to other similar mods, it(MX_Slot) has a more clean and efficient solution to handle the challenges on the equipment system under the current various and gorgeous mods developing environment. In fact, it supports backpack slot from a new prospect that it keeps `EQUIPSLOTS.BODY` for backpack, whereas creates a new slot for other body related equipments such as Armor, Suit, etc. So that, in this mod, we will have no need to worry about backpack related features anymore;

Currently, version 3.0.1 has been released and can work perfectly with almost all third-party charactor mods and has no doubt will become the most popular and powerful slot-mod in near future; it can achive this mainly thanks to my deep traceback to the Klei's Engine, and modify one of the root system function which existed in both DS/DST; it means the MX_Slot can soon finish the last stage and be prepared to be applied in both DS/DST with bug-free experience when cooperated with other charactor mods; But due to the my limited time and energe, I still here to encourage guys who currently using this mod but has issues with third-party mods can contact the author of these 'issued mods' to leave comments here to make the MX_Slot, in return, I will annouce those mod's legality in MX_Engine and keep supporting those mods with no features left;

### Native features including

- 1.Build from inventory.
- 2.Seed Pack-It (RWYS).
- 3.Keeping backpack opened after resurrection and keep your hat still if drop disabled.
- 4.Items in backpack will automatic add to the Queue.

### Modified features including

- 1. Correct exchange equipments with sewing_man but keep backpack (For Klei's mercy, the team added `SwapEquipment` instead of direct `for loop`).
- 2. Correct stage acting as it should be.
- 3. Correct right click actions behaviors related to `REPAIR.fn`, `COMPARE_WEIGHABLE.fn` and `USE_HEAVY_OBSTACLE.fn`.
- 4. Compat with third-party charactor's Armor, Backpacks and items;
- 5. Completely fixed bugs caused by `ACTIONS.PICKUP.fn` and related hook `inventory.GetEquippedItem`;
- 6. More compat mod added to list;

Tested Mod List:

Num
Mod Name
Steam Portal
001
Uncompromising/永不妥协
002
Legion/棱镜
003
Medal/勋章
005
ElementReaction
006
Architect
008
伊蕾娜
010
强化护甲

If you have any question during using this mod or plan to give contributions, please feel free to join Tencent group chat(QQ group): 210428163;
Slack Group building...

Special Thanks List:

- Claire (Mod Icon design) ;
- @RICK (Mod testing and feature advice contributions) ;
- @幕夜之下 (Mod debug, and Animation State advice contributions) ;
- @Escape, @Wanly, @Tormound, @603, @Gyde and @蹦二酱, @唯の小诺, @反叛帝国のガイア様, @Unseelie_King, @defAK36, @Acatdeft, @Potralia @Wing_Summer, @Miku (Mod bugs test and report) ;

To be noticed that; In MX_Engine(unreleased), I will use multi-thread tech with Rust and try to optimize Klei's Engine from Animation to Render layer; when finished, players will no longer suffer the long loading time when entering and existing games, lags when play for a long time or have many items on the ground, entering the loading page when switch the cave and main world, and also the optimization of the well-known mod Tropical Experience Return of Them can be thus solved; Also, as a result, the success of MX_Engine(unreleased) will be recorded and published as a research paper, the third-party mod developers who successfully participate to my test(mentioned above) and all contributors will become the co-author of this paper;

Finally! Clap!
Popular Discussions View All (4)
30
4 Nov, 2024 @ 7:56pm
PINNED: Bug Report
Mon-ius
7
16 Dec, 2022 @ 4:40pm
开发者日志 Dev log
Mon-ius
5
3 Dec, 2022 @ 2:13pm
Third-party charactor mods compat report ! (It could works well but not on the list, plz also leave comments)
Mon-ius
86 Comments
神锋无影 14 Dec, 2024 @ 7:39pm 
虚空长袍和亮茄甲是背包的位置,会顶掉背包
艾艾 4 Nov, 2024 @ 7:51pm 
大佬,这个和 云霄国度(猪镇联机)完全不兼容,只要打了,立马闪退。
The Angry Furry Gamer 29 Mar, 2024 @ 8:10am 
this is work after update?
Mon-ius  [author] 17 Nov, 2023 @ 10:44pm 
最近比较忙、反馈问题建议加群集中处理哈
月尘 3 Nov, 2023 @ 9:30pm 
作者大大,新版本的亮茄盔甲装备后会把背包顶掉,而原本的盔甲仍然穿戴,希望能更新一下
LuneFox 17 Oct, 2023 @ 3:57pm 
猥琐联盟跟celestial tools的装备没法正确辨认。林可儿的盾也是。换装备时概率会引起游戏断开。
󰀃呲溜呲溜󰀃 16 May, 2023 @ 1:31am 
用小穹mod玩IA海难捡东西不会自动放背包里,身上满了就识别不出来还带着包,我把所有mod本地的服务器的挨个关了一遍单开海难和穹还是这样,换另外的五格能正常用,麻烦大佬给看看咋回事
Mickmane 15 May, 2023 @ 10:34am 
The mod's on Steam. I'm logged in here, not some third party site I don't use.
Mon-ius  [author] 19 Jan, 2023 @ 1:31am 
本MOD即将进行最后阶段的修改, 评论区将进行关闭, 本人也没有过多的精力频繁进行查看,Bug反馈请在GitHub提交issue, 技术交流请加群;

The comment of the MOD will be closed soon, if you have any issue, plz submit it on the GitHub ;)
Mon-ius  [author] 19 Jan, 2023 @ 1:26am 
@一动不动的躺平天坑 理论上兼容单机,只需要做简单修改, 因为本MOD并未使用Klei的API, 而是从具体引擎的核心代码入手