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Gene Banks - New Corporate Civic
   
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19. Nov. 2022 um 9:21
21. Nov. 2022 um 13:38
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Gene Banks - New Corporate Civic

Beschreibung
BioCorp - We're here for you.

Gives materialist corporations a new civic, which unlocks two new branch office buildings.

Each building either increases trait points or trait picks respectively, and they are exclusive to each other. Four of one building is required to gain a point.

Happy bio editing!

As per usual, report bugginess to me.

P.S. It'll say that it gives 0 points, but that isn't true. Build four buildings across your branch offices and then see if you've gained an additional point.
10 Kommentare
Donofett  [Autor] 25. Jan. 2023 um 14:27 
Nothing else is added; just a clerk to the planet and the trait points/picks.
Juhn 25. Jan. 2023 um 6:16 
Ah, looks like it would need a small compat patch for it to be taken with patrocorporate and ai corporate governments :)
Juhn 25. Jan. 2023 um 4:41 
What does the branch offices buildings add in addition to the trait point?
Juhn 25. Jan. 2023 um 3:12 
Ok, will try it with some other ethics and civics mods, like Stellaris Evolved :b
Donofett  [Autor] 25. Jan. 2023 um 3:11 
Fairly certain it is, because I didn't need to overwrite anything.
Juhn 25. Jan. 2023 um 3:09 
Compatible with any mod?
Donofett  [Autor] 22. Nov. 2022 um 3:40 
No problem!
greensniperhat 21. Nov. 2022 um 21:31 
Ay, thanks!
Donofett  [Autor] 21. Nov. 2022 um 13:38 
I can't believe I missed that! Patch uploaded.
greensniperhat 21. Nov. 2022 um 8:25 
Bug: any megacorp can build the two buildings as branch offices - you'd need to have a
`has_civic = civic_genetic_corp`
in your buildings' potential and allow.