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Gene Banks - New Corporate Civic
   
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19 nov 2022 om 9:21
21 nov 2022 om 13:38
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Gene Banks - New Corporate Civic

Omschrijving
BioCorp - We're here for you.

Gives materialist corporations a new civic, which unlocks two new branch office buildings.

Each building either increases trait points or trait picks respectively, and they are exclusive to each other. Four of one building is required to gain a point.

Happy bio editing!

As per usual, report bugginess to me.

P.S. It'll say that it gives 0 points, but that isn't true. Build four buildings across your branch offices and then see if you've gained an additional point.
10 opmerkingen
Donofett  [auteur] 25 jan 2023 om 14:27 
Nothing else is added; just a clerk to the planet and the trait points/picks.
Juhn 25 jan 2023 om 6:16 
Ah, looks like it would need a small compat patch for it to be taken with patrocorporate and ai corporate governments :)
Juhn 25 jan 2023 om 4:41 
What does the branch offices buildings add in addition to the trait point?
Juhn 25 jan 2023 om 3:12 
Ok, will try it with some other ethics and civics mods, like Stellaris Evolved :b
Donofett  [auteur] 25 jan 2023 om 3:11 
Fairly certain it is, because I didn't need to overwrite anything.
Juhn 25 jan 2023 om 3:09 
Compatible with any mod?
Donofett  [auteur] 22 nov 2022 om 3:40 
No problem!
greensniperhat 21 nov 2022 om 21:31 
Ay, thanks!
Donofett  [auteur] 21 nov 2022 om 13:38 
I can't believe I missed that! Patch uploaded.
greensniperhat 21 nov 2022 om 8:25 
Bug: any megacorp can build the two buildings as branch offices - you'd need to have a
`has_civic = civic_genetic_corp`
in your buildings' potential and allow.