RimWorld

RimWorld

66 ratings
SimplyMoreFloors (Continued)
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.357 MB
17 Nov, 2022 @ 12:50pm
4 Jul @ 6:12pm
4 Change Notes ( view )

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SimplyMoreFloors (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
544 items
Description
Original mod by LinaFromSweden
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1639883955
If the original author requests it, I will remove this update.

--

Removed carpets as many colors are available in core now. I've kept the defs around if for some reason they need to be re-implemented.

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Original mod notes (1.3):

Adds [14] new floors that go nicely with the vanilla Rimworld textures.
It's a lightweight mod that avoids GUI cluttering by mainly adding the new floors to dropdown selections.

Contents
- 6 new luxurious floors
- 6 new colored carpets[removed, many colored carpets are now in core]
- 5 new tinted steel tiles
- 3 new wooden floors

Change log
1.7
-Updated to Rimworld v1.3
1.6
-Fixed issue with floors not being considered as valid floors by the game.
1.5
-Updated to Rimworld v1.2
1.4
-Fixed error with Rimworld versions 1.1.2579 and onward
1.3
-Added support to the 'Royalty' expansion, luxurious floors are now considered a fine floor
1.2
-Updated to Rimworld v1.1
-Fixed sandstone steel tile not requiring any steel to construct, funny how no one has noticed
-Changed all 'metal' references to say 'steel' instead, same as Rimworld
-Various small fixes
1.1
-Balanced luxurious floors (increased beauty and decreased the amount of work needed)
-Various small fixes
1.0
-Initial release

Credits
Rimworld mod "[T] MoreFloors" - For inspiration and some of the textures.

11 Comments
whirlwindmaze 25 Sep @ 1:47pm 
Thanks for the mod! I get problems when trying to add grav tiles under these floors as it says can only be built on walkable terrain. Is that something you're able to look into please? Thanks.
Zaljerem  [author] 4 Jul @ 6:12pm 
Done!
thorman123456789 4 Jul @ 12:48pm 
1.6 please?
Taemaly 12 Feb @ 2:40pm 
I discovered this mod has incompatibility with JustFloorTiles https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3193619828 . Is there any way they can be made compatible, please? error at start up. Log : https://gist.github.com/HugsLibRecordKeeper/077c314f4abf5b82587741fe7e4ae9e3
TheBronzeWarrior 1 Sep, 2024 @ 1:50pm 
lmao nobody noticed the sandstone requiring nothing even though its old its hilarious
qux 25 Jun, 2024 @ 12:43pm 
thank you !
Zaljerem  [author] 25 Jun, 2024 @ 12:07pm 
Updated: Compatibility with VFE Architect. Thanks for the report!
qux 25 Jun, 2024 @ 11:54am 
Hello ! your mod have a compatibility problem with VFE Architect, your 2 mods add a dropdown designator for wood floor :

XML error: Duplicate XML node name designatorDropdown in this XML block:
<TerrainDef ParentName="FloorBase"><defName>WoodPlankFloor</defName><label>Normal wood</label
<renderPrecedence>250</renderPrecedence><description>Wood plank flooring for that warm, homey feeling. While it is quick to lay, it is also very flammable.</description
<texturePath>Terrain/Surfaces/WoodFloor</texturePath><designatorDropdown>Floor_Wood</designatorDropdown><burnedDef>BurnedWoodPlankFloor</burnedDef><color>(108,78,55)</color>
<pollutionShaderType MayRequire="Ludeon.RimWorld.Biotech">TerrainFadeRoughSoftLight</pollutionShaderType><pollutionOverlayTexturePath>Terrain/Surfaces/PollutionFloorSmooth</pollutionOverlayTexturePath>
Three 10 Apr, 2023 @ 5:42am 
Just subscribed to this interesting mod. :HKIndustry:
I hope you let the RimPy team know what order it should be loaded in. :floppy:
Thanks for the great job. :steamthumbsup:
Sunlight88 16 Feb, 2023 @ 8:00am 
Very good, thank you ;-}