Project Zomboid

Project Zomboid

83 ratings
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8 Nov, 2022 @ 12:16pm
3 Jan, 2023 @ 12:43am
4 Change Notes ( view )

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More Starting Gear

In 1 collection by spoon
Realismus Crisostomus
74 items
Description
Gives the player a lot of tools, food and other stuff when they tick the -starting kit- box at the sandbox settings.
It is meant to be used with scenarious where you roleplay your character being somewhat already established somewhere at a base.
The items are placed into players inventory at the start, making the load very heavy. It is suggested to quickly unload your stuff to nearest containers.


Items :

  • Duffelbag x2
  • Digital wristwatch
  • Black boots
  • Jacket
  • Camo Vest
  • Workman shirt
  • Wooly hat
  • Gloves
  • Water bucket
  • Water Pot
  • Water Bottle Full x 4
  • Hunting Knife
  • Pan
  • Fishing Rod
  • Scissors
  • Needle
  • BluePen
  • WoodAxe
  • GardenSaw
  • Crowbar
  • Hammer
  • Screwdriver
  • Baseball bat
  • Spanner
  • Cans of food x 30
  • Brown sugar
  • Fish bait x 30
  • Notebook
  • Fishing Magazine 1
  • Electronics Magazine 4
  • Hunting Magazine 1
  • Ripped sheets x 10
  • Whiskey
  • Wild garlic x 7
  • Painpills
  • Battery x 12
  • SheetRope
  • Thread x3
  • Twine x3
  • Matches x3
  • NailsBox x 4
  • FishingTackle
  • SpearKnife
  • Shotgun
  • ShotgunShellsBox x 2
  • Pistol
  • 9mm Magazine x 2
  • Bullets9mmBox x 3
  • Crisps


Workshop ID: 2886169200
Mod ID: StartingGear
12 Comments
MonoBoca 4 Jan @ 3:34pm 
don't work
Kev 9 Dec, 2023 @ 4:01am 
Just the thing I was looking for, is there a way to tweak this? I'd like a lot less food and water, with the idea that the survivor has been held up, has all his tools and some weapons but now needs to go out into the dangers to get more supplies.
spoon  [author] 2 Jan, 2023 @ 11:36pm 
@Turbotowns I was kidding! Spam ahead! And yeah, sorry, I read the magazine part but forgot to add it.
TiraboTurbos 2 Jan, 2023 @ 5:07pm 
We get all the stuff when starting a new character anyway. XD
Sorry for all the spam, you can see that they're apart by quite a ways(so I felt a little justified, especially since the thread isn't exactly active). Also, a follow up on the gun magazine tip: The shotgun DOESN'T need a magazine, so we can use that immediately.
spoon  [author] 2 Jan, 2023 @ 8:24am 
@Turbotowns Nice spam! No its all good. Thanks for the tips. One more tip > Don't use it with the respawn mod, otherwise you get all that stuff with every spawn.
TiraboTurbos 1 Jan, 2023 @ 6:28pm 
Better pro strat, hit the "transfer all" button at the top of your inventory once you spawn, you'll quickly and easily "transfer" all your unequipped stuff, to the floor.
TiraboTurbos 28 Dec, 2022 @ 3:05am 
Oh, apparently guns require ammo magazines. Typically separate from the gun and ammo boxes, so we need to manually find a magazine out in the world before we can use the guns given by this mod.
TiraboTurbos 28 Dec, 2022 @ 2:02am 
Oh, also the water containers, get those onto the floors. XD
TiraboTurbos 28 Dec, 2022 @ 1:41am 
Also. Unloading Protip, You are given 3 duffel bags(one that's equiped), if you don't have any/enough other containers nearby, place the duffel bags on the ground and "Transfer All", to them as soon as possible(also don't recommend taking the slow inventory transfer trait when you have the starting kit ticked/have this mod enabled).
TiraboTurbos 27 Dec, 2022 @ 6:36pm 
Noice!:cozyspaceengineersc: