Divinity: Original Sin 2

Divinity: Original Sin 2

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Zozu's Easier Items and Starting Tools (ZEIST) (DE)
   
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6 Nov, 2022 @ 11:59am
11 Nov, 2022 @ 1:12pm
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Zozu's Easier Items and Starting Tools (ZEIST) (DE)

Description
If you want a less cheat-y version of this mod, please check out my latest mod, ABATSASM! (This time I did all the documentation first before playing Baldur's Gate 3!) at: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3233289979

This mod allows you to get some of the more late-game armours and weapons within Fort Joy, and hopefully at a level more appropriate for the early game.

This includes: Fran the Bicorne (Beast's Hat), Lord Ruaney and Kvyn's sets, Brahmos' Blade, Shadow's Eye (Ifan's Crossbow), and some Blindfolds.

Scattered across Act 1 are various skill books which may prove useful to Aerotheurge players, such as Teleport, Apportation, Vacuum Touch and Vacuum Aura, and archers via the Snipe skill book, and some Pestle and Mortars.

In addition, the Fort Joy Beach has 4 bedrolls, a few shovels, a magnifying glass, 5 blank soul jars (for Undead character RP) - 4 for the players, and one for Fane. In Act 2, a copy of Dallis' weapons have been provided on the Lady Vengeance, a Raw Mutton and an Earth Essence are in Meister Siva's basement (for the Vulture Set recipe), one Ornate Hymnal Book can be found in the Bloodmoon Archives room.

Lastly, some equipment has been boosted to increase their viability, namely Braccus' set which can be found in Act 1, and the Smuggling Weapons in Act 2.

NOTE: You may need 2 or so points in Telekinesis to grab the items around Fort Joy Beach, as I wanted to use the wreckage of the Merryweather to create some additional environmental storytelling.
12 Comments
Zozunium Fox  [author] 27 Apr @ 3:27am 
If you want the list of all the items' locations: Check them out below!:



- Braccus' Axes can be found right at the beach when you start, one is in the water by Tam.
- Brahmos' Sword is in the room where High Judge Orivand shows you the Cure.
- Lord Ruaney's Boots are twisted in vines south of the Hollow Marshes' ruins.
- Shadow's Eye is in High Judge Orivand's Room
- Kvyn's Breastplate is hidden among the final ruins, where the final fight before setting out on the high seas takes place.
- Teleport lies with Fane's fallen... friend? Experiment?

I remember that Braccus' shield is his vault within the Tower which stands in a maze. There's also some treasures to be found with the Void Turtles and the Viper's Tongue.
Zozunium Fox  [author] 27 Apr @ 2:45am 
Better late than never, right?

I'll be playing through Act 1 again so I can try to find each of the items for y'all!
e-girl daddy 8 Mar @ 12:06pm 
Is it possible for list of the placement of the item, I one day found the braccuis Shield but I can't find it anymore
Xhizors 20 Feb, 2023 @ 5:54am 
is it possible to add a list auf all items + location?

cant find kvyn's helmet
kmcsjr 14 Jan, 2023 @ 7:58am 
soul jars are just role playing so your undead can have 1
Mida 14 Jan, 2023 @ 5:35am 
what is the soul jars used for? i dont get it
MRDRK1 6 Jan, 2023 @ 5:55pm 
I found this mod specifically because I wanted a way to keep Beast's had Fran from the beginning. I thank you and tip my Fran to you! :armellocrown:
kmcsjr 26 Dec, 2022 @ 6:27pm 
Thanks - I haven't been playing much either. I forget what didn't work about crafting. I'll leave specific examples when i figure it out
Zozunium Fox  [author] 26 Dec, 2022 @ 2:53pm 
@kmcsjr - I've been away from my computer for a while, but I believe I can amend these issues/add these changes.

The curse removal shouldn't be a problem, i'll amend this asap!

This should be compatible with the Crafting Overhaul, since it only provides raw items. As for the auto-levelling, you may need the Automatic Item Levelling mod, as that will also mitigate the need for this to also include the scripts to level these items solely at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2007730475
kmcsjr 15 Nov, 2022 @ 8:27pm 
Also, if you're still peeking at the mod, could you check it for compatibility with the crafting overhaul? thanks