RimWorld

RimWorld

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Sanguophage Feed Relationship
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Mod, 1.4, 1.5, 1.6
File Size
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753.778 KB
5 Nov, 2022 @ 1:14am
22 Jun @ 11:39pm
29 Change Notes ( view )
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Sanguophage Feed Relationship

Description
Felt weird that everyone absolutely hated being bitten regardless of their relationship with the sanguophage, it bothered me so much that I learnt how to mod just to make this.

Features:
This mod adds auto-feeding, 3 traits, and a different reaction to the bite dependant on the relationship between the pawns. They can be individually turned on/off.

The traits:
- Sanguophile: loves to be fed on, bonus opinion on sanguophages.
- Sanguofriend: doesn't mind being fed on, gets a tiny mood bonus for helping their friend out.
- Sanguophobe: hates sanguophages, will have an opinion debuff on them.

When pawns have an opinion of 85 (tweakable) or more towards the vampire, or they're in any kind of (vanilla) love relationship, they'll have a positive reaction to the bite.

In the Social tab there is a toggle to have sanguophages that won't upset them automatically feed from them when needed. In the settings there's a toggle for auto-feed to happen ignoring social consequences, for those who thrive on chaos.

There's custom settings for basically every relevant value for this mod. When first installing please double check that the default values are set up properly and not set to 0 (there's a button to reset to defaults).

FAQ:
> Adding genes <
I do not intend to add genes for these traits, those would be thralls and there's already a mod for that: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2883553946

> Is this compatible with Vanilla Races Expanded - Sanguophages? <
It is compatible with sanguofeeders. I won't be adding it for corpses or animals. It is not a requirement.


Notes:
Let me know if you find any issues with it and I'll try my best to fix it if it's within my ability.
It should play nice with other sanguophage mods as this patches the blood-feeding ability itself.

If by any chance you experience issues with the Social tab because of this mod you can toggle that patch off while keeping the rest of the mod functioning in the Mod Settings.

Feel free to modify it. I include the source code in case you want to take a look, I accept help to improve it.

Lots of thanks to feldoh10, these people, and the modding community that answers my many questions and keep the wikis updated :)


Tags: sanguophages, vampire, sangu, sanguo, vamp, blood, feed, feeding, automatic, biotech, hemo, hemogen, auto-feed, bloodfeeder, bloodfeed, qol, quality of life, biting, bite, blood-feeder, blood-feed
299 Comments
Arinthian 17 Oct @ 5:34pm 
Ah, okay. Yeah, I noticed the opinion threshold just a bit ago. I'm pretty sure I can accomplish the same thing by keeping it high enough only their partner will be high enough. Thanks for the mod!
gay  [author] 17 Oct @ 4:52pm 
@Arinthian there's no specific way for setting pawn to pawn auto feed because the ui would be a nightmare to make but the auto-feed will only happen if it won't upset the victim, so married couples will automatically feed but if they also have say a really good friend (you can change this on the mod settings) or a pawn with sanguophile trait and they all have the toggle on then it'll just choose whoever is closest probably - as long as they're healthy enough as well.
Arinthian 17 Oct @ 4:30pm 
Oooh, this looks exactly like what I am looking for. Is there a way to set which pawns can autofeed on specific bloodbag pawns, IE a married couple?
gay  [author] 25 Sep @ 6:00pm 
I sent you an invite Pholith
Pholith 24 Sep @ 12:35pm 
In french :)
gay  [author] 24 Sep @ 12:33pm 
@Pholith there isn't so far, what language were you wanting to translate it to?
Pholith 23 Sep @ 9:02am 
Is there translation on this mod ? Can we help you with that ?
gay  [author] 10 Sep @ 10:39pm 
@DEUS VULT! sounds like it's most likely because of that other mod you have as nobody else seems to have this issue nor have I encountered it myself and my last update was a while ago. I'd reach out to them as I have no intention of working on compatibility with a mod I don't use myself, or try switching the order in which they launch
gay  [author] 18 Jul @ 2:11am 
@тетеря, блин not really interested in that since that would be a cult and there's already precepts for that. The point of the mod is for each pawn to have an individual say on the matter based on individual conditions and an ideology (or genes) would be against that
тетеря, блин 17 Jul @ 5:11pm 
is it possible to add related precepts to Ideology?