RimWorld

RimWorld

129 ratings
AutoDrillRemastered
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File Size
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Updated
1.312 MB
3 Nov, 2022 @ 8:41pm
25 Jul @ 12:40pm
6 Change Notes ( view )

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AutoDrillRemastered

Description
I am not the original developer of the mod, The credit goes to, Honshitsu, RedFrog and Pagan.
Having said that I am taking the mod development for now, the code will be available and free for download on my github. https://github.com/Verakum/RWAutodrillRemastered

Mod Version v1.0.2
- Added the option to enable or disable if infestations can spawn from these drills.
- Added all the drills configurations to a settings menu.
- Added the setting to allow the display of found minerals when selecting the drill.
- Changed the mod so that it doesn't try to mine other type of minerals that are not of "thingCategory" ResourceRaw. Mainly to avoid issues with Mod Vanilla Helixien Gas Expanded.

Mod Version v1.0.1

Why stand around a drill all day? You've got better things to do!
Automated drills!

Speed based on a lv10 miner.
Output yield scales with vanilla difficulty.

Basic AutoDrill
- standard size bore (2 radius, 3x3)
- average drill cycle of 5.5 hours
- 80% deposit consumption
- 80% resource output
- Can create infestations.

Giant AutoDrill
- wide bore (4 radius)
- average drill cycle of 7 hours
- high yield, more resources
- low efficiency which depletes deposits more quickly
- extract multiple stone chunks, an average of three and a half (3.5) per cycle
- 300% deposit consumption
- 200% resource output
- Can create infestations.

Smart AutoDrill
- small bore (0.5 radius, 1x1)
- average drill cycle of 12 hours
- hyper-efficient
- Can't cause infestation
- Can't extract stone chunks
- 30% deposit consumption
- 100% resource output
Popular Discussions View All (3)
12
9 Nov, 2024 @ 7:42am
Bugs
Verakum
10
25 Jul @ 12:46pm
Translations
Verakum
2
26 Jul @ 9:37am
Feedback/Suggestions
Verakum
47 Comments
FlareFluffsune 22 Aug @ 3:09am 
Hi, I can't seem to get resourceConsumptionMultiplier, resourceOutputMultiplier and spawnIntervalRange to function correctly, I just get red errors. I assume something has changed since 1.5 because my edits worked in that version.
龍林 30 Jul @ 10:10am 
I'm happy to tell, its the "predictable deep drill" being outdated, since its already a feature in 1.6 version :D
龍林 30 Jul @ 9:29am 
Sorry to ask, but it doesn't work :(
It says:
GetInspectString exception on autodrill_giant2013652
System.TypeLoadException: Failure has occurred while loading a type.
[Ref FAA3C3AF] Duplicate stacktrace
Quilava 17 Jul @ 10:24pm 
My OG steel farm mod :cta_emo7:
lucky_one 🍀 17 Jul @ 8:23pm 
Thank you, I really appreciate the update! I also won't complain if you decide to add some extra stuff too ;) :er_heart:
Verakum  [author] 17 Jul @ 6:55pm 
Updated to 1.6, so as I said if I have time, now that I have the DLCs I will test some other issues and maybe add extra stuff, this is not a promise though :)
Verakum  [author] 17 Jul @ 6:11pm 
Hello Everyone Sorry for the delay, I have been extremely busy with IRL so that is why I havent taken into consideration the suggestions, but I will take sometime to do the changes :) including 1.6
lucky_one 🍀 13 Jul @ 2:09pm 
Will you update this to 1.6?
Lordlory95 12 Jul @ 4:14am 
1.6?
turol 20 Apr @ 3:41am 
This does not mine gemstone deposits from Jewelry mods. It's because they donẗ have ResourcesRaw in their thingCategories. They don't want to change and say it's your issue. Can you fix?