RimWorld
71 oy
TastyHemo
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Mod, 1.4
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921.113 KB
28 Eki 2022 @ 16:55
8 Kas 2022 @ 14:00
11 Değişiklik Notu ( görüntüle )
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TastyHemo

Açıklama
About:
There was something wrong with Hemogenic Pawns requiring food for survival.
This mod makes Hemogenic Pawns capable of getting by on just Hemogen Packs.

What this does:
  • BloodFeed used on Living Pawns provides 1.0 * BodySize worth of Food. (~100% of Vanilla)
  • BloodFeed used on Living Pawns now gives the Biter a +8 mood buff, which can stack 5 times.
  • Surgery to Extract Hemogen Packs no longer requires medicine, or anaesthetises the Pawn. (Now Vanilla Behaviour)
  • Hemogen Packs provide 1.0 nutrition. (100% of Vanilla)
  • Hemogen Packs now give Hemogenic Pawns a +4 mood buff.

Future Ideas?
  • Options for everything
  • Modify StackLimit Option
  • Hemogenic Pawns prefer/seek Hemogen Packs
  • Food makes Hemogenic Pawns sick. (Food Poisoning) + Options
  • Extracting HemogenPacks or BloodFeeding from sick pawns will transfer the sickness to the Patient/Biter

Thanks:
My many thanks go out to Feldoh, and many others of the Rimworld modding discord.

Search Tags:
Xenohuman, Vamp, Vampire, Blood, Sippy, Sanguine, Sanguophage, Masquerade, etc...
78 Yorum
Mlie 4 Ara 2024 @ 13:15 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3378134602
Hope it helps anyone!
Imoja  [yaratıcı] 18 Nis 2024 @ 10:37 
check with Mlie, They normally do great support on mods out of support.
DanZinagri 17 Nis 2024 @ 20:18 
I hope this gets an update; i haven't seen another mod that does something similar.
cap_wacky 15 Nis 2024 @ 7:44 
Is this mod presently being worked on for 1.5? Not trying to pressure and be one of those "Hey where is the 1.5 update already!!!" people, but wonder if the project is being actively worked vs potentially open for someone to try and make a fork/alternate version. Thank you....
Thundercraft 27 Mar 2024 @ 20:07 
@Imoja [author]
From description:
Future Ideas?
* Options for everything"


I'm not sure if you're still planning to expand on this mod. But, I do know of two mod libraries for RimWorld that are supposed to make the addition of Mod Options to a mod a breeze:

XML Extensions has in their description: "Extends functionality of XML patch operations & allows for easy creation of Mod Options. This adds many new patch operations for modders to use. These operations are much more powerful and dynamic, and allow you to basically do programming in XML; you have access to if-statements, for-loops, mathematical operations, etc. Now you can easily create mod settings for your mod, all in XML!"

ToolBox (Continued) says, "XML based framework for making mod settings that allow changes to ThingDef"
Trixc 25 Mar 2024 @ 17:01 
I love this mod for Hegemonic Pawns, but I have a problem where pawns will only eat the Hemogen Packs if they were starving.
kaikitten 6 Şub 2024 @ 15:33 
@FrozenSnowFox how did you make that patch? (blood pack preferability). I'd really love to do something similar. Please help!
jgsinfw 4 Eki 2023 @ 16:35 
Not sure if this would be in scope of this mod or if it needs VSE attention - a blood-type alcohol or alcohols = bloodwine / bloodbeer, etc. This would also hit the hemogen and food gained hediffs, plus chemical satisfaction just like vanilla alcohol does and now your food options do. Would also lower consciousness levels and move and aim, so the drunken / coked up raider sanguophages can be appropriately ready for their oncoming event. That would also perhaps ameliorate the overpower that sanguophages might have vs. my naked brutality guy.
Morcalvin 31 Tem 2023 @ 23:46 
Does this work with Vanilla Expanded Sanguophage bloodfeed types added?
Tingcat 29 Haz 2023 @ 16:46 
I love this mod's thumbnail. Made me chuckle.