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causespeechimpediment="true"
sendmessages="true"
needsair="false"
crushdepth="-Infinity">
<Effect minstrength="0" maxstrength="75" maxvitalitydecrease="0" strengthchange="0.35"/>
<Effect minstrength="75" maxstrength="100" maxvitalitydecrease="0" strengthchange="0.35" tag="huskinfected"/>
So when you are above 75 infection and have changed you are now pressure immune by the affliction changing your pressure immunity to -infinity.
I implemented these changes in my forked version of the Improved Husks Mod.
However I removed Calyx injectors and made husk infection slower closer to base game and nerfed the microtern.
The only change this mod includes is on the end of line 7 of Afflictions.xml
Original:
causespeechimpediment="false" sendmessages="false" needsair="true">
Changed:
causespeechimpediment="true" sendmessages="true" needsair="false">
It's been a couple months since I played, but it reverted husk behaviour to mostly vanilla. (Husk infection still rapidly occurs like the mod though.)