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Junichi Assault 2.5
   
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23 Oct, 2022 @ 11:01am
5 Jan, 2023 @ 7:46am
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Junichi Assault 2.5

Description
*Update 2.5 Untested.

1.0 This adds a new character and assault in the event of Eyegore's death. The retired elite samurai Junichi pays you a visit at your outpost.

2.0 Remade the mod completely. Added a worldstate to Junichi (alive) and listed the campaign outside the Faction, which will only trigger if Eyegore's assault fails. Junichi himself has been added as an NPC in Bark. The faction Bushi has been added.

2.1 Added two Bushi Heavy to bodyguard the NPC in Bark. Removed Junichi's sidearm katana. He now exclusively uses Topper.

2.2 Replaced the two Bushi Heavies with three Bushi Elites, as his bodyguards. (no difference indoors, with the exception of Heavies using Falling Sun VS Toppers)

2.5 Removed all the complicated campaign modifications - I noticed in the character tab that you can add an imprisonment campaign directly to the character. Added it to Eyegore. Untested, however if you imprison Eyegore, you should immediately get an attack from Junichi.
1 Comments
pnciampo  [author] 23 Dec, 2022 @ 12:58pm 
Update: Having trouble with the campaign testing. Perhaps you can test it for me when I release the next version. Unreleased: I have a less direct campaign set up where the campaign is connected to Elite Hunters, and then Fail Trigger cycles back to it. Worldstate: Eyegore is dead/jailed and Junichi is alive.