Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway yap session over gagegn
As for the patch and item notes, i will add the list of items you can upgrade to the mod desc, but just assume everything from the old mod didn't make the cut and isn't in the new one. If there are any exceptions in the future to that rule, i'll add the item in question to the item notes.
In the case of armor, i don't plan on adding it back because with the way the base game is it makes it very difficult to find a balanced middle ground with armor (e.g. armor is either broken or not; it can't be slightly damaged or smth).