CULTIC
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Encyclopedia Diabolica of CULTIC
By SHIKI-KUI
Unofficial introducing the creatures from FPS game CULTIC.
Since the translation is immature, I use machine translation a lot, but please forgive me.

日本語版
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2874942152
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Axe Cultist
Followers who have pledged allegiance to the cult.

Cultists living within the cult facilities will attack the player with axes when they spot them. Its attack methods are high-damage slashing attacks at close range and throwing axes at medium range, and its durability is surprisingly high, so be careful.

All cultists can inflict fatal damage with attacks to the head.
Handgun Cultist
Cultist in blue robes.

Equipped with a handgun, this cultist will shoot at the player when spotted. Since it can shoot accurately even from a distance, many people are assigned to lookouts for cult facilities.
Shotgun Cultist
Cultist in crimson robes.

Armed with a shotgun and dynamite, this cultist is a very dangerous opponent for players. The attack algorithm is the same as the Gunner Cultist, but a shotgun hit at zero range will take serious damage, so try to attack from medium range or longer where the shotgun effect is reduced.
Sten Cultist
Cultist armed with a Sten submachine gun.

This cultist, who can be considered the cult's fixed artillery, will fire an incredible amount of bullets from long distances in an attempt to kill players. The power of a single bullet is not that great, but you need to be careful because if you are hit repeatedly, your health will decrease significantly. Move around the area to avoid the Cultist's gunfire and wait for an opening when he reloads.
Harvested
People who were captured as sacrifices for a cult.

Entirely covered in sacks and hung upside down from the ceiling of the cult facility, these pitiful creatures approach the player in search of freedom once they are freed from their restraints and perform suicide attacks that explode their bodies. . Harvested should not be allowed to approach, as the scattered pieces of meat will cause great damage to the player.

Harvested itself isn't a big threat, but if you get into a melee with other enemies, it will become an obstacle that moves around, so you'll have to spend bullets, so be careful.
Harvester
A monster who harvests sacrifices for the cult.

Harvester, who appears with an eerie engine sound, attacks the player with a chainsaw in his hand. He has three attack methods, including slashing with the chainsaw he wields (immediate death depending on the difficulty), throwing dynamite, and scattering tiger traps all over the area.

Harvester's biggest threat is attacks with chainsaws, but this is easy to capture if you hit the attack while keeping your distance. However, Harvester is certainly a threat, as his movement speeds up each time he hits an attack, and the bear traps he scatters in the area hinder the player's movements.

In the unlikely event that you are slashed with a chainsaw, you can cancel Harvester's attack by adding a high-powered attack such as a shotgun.
Shield Cultist
A cultist equipped with a large shield.

Equipped with a large shield with spikes, this cultist behaves like a traditional cultist, but be careful as the large shield you have equipped gives you high durability against attacks. Since it handles various weapons such as hatchets and pistols, it will be a formidable opponent combined with the durability of the shield.
Ghost
A cultist who has awakened to supernatural powers.

Ghosts, the personification of malice, use their psychic powers to attack the player to make them dead. There are two methods of attack, one is the manipulation of objects using telekinesis. This is to manipulate objects in the area and hit the player, and it will be activated even if the ghost is not in the player's field of vision.

The other is psychokinesis interference with the mind. When a ghost appears in front of the player, the player is tormented and slowly loses his physical strength. Luckily, ghosts have the same endurance as other cultists, so killing them as soon as you spot them will put an end to all the troublesome phenomena.
Grenade Cultist
Cultist in orange robes.

Equipped with a grenade launcher, this cultist fires grenades from medium range upon sighting the player. This grenade comes at high speed, making it difficult to dodge, and the impact and blast will cause high damage. If you see the presence of a cultist, sniping from a distance is the safest tactic.

Also, when the Grenadier Cultist is in a dying state, it will perform a kamikaze attack that will self-destruct the equipped spare ammunition. Never allow the Cultist to approach you, as this attack will instantly kill the player.
Corpse
A corpse that was brought to life by an unknown power.

The corpse usually wanders around, but when it discovers the player, it will show its ferocity and attack. Contrary to the attribute of a corpse, it moves quickly, and it pounces from a medium distance to close the distance from the player, so be careful.

The corpse really poses a threat when they are in groups, and facing them head on is synonymous with death.
Brute
A giant monster kept by a cult.

A hybrid of a corpse and a gorilla, this giant will charge and attack the player with an eerie growl. Brute has a monotonous attack pattern of approaching and punching, but there is no doubt that it is an enemy to be reckoned with because of its agile movements and extremely high endurance, contrary to its appearance.

Brute first appeared in "E3: Mine city", but the score at the time of its appearance is of high quality reminiscent of Dario Argento's movie, so it's worth listening to.
Adept
A high-ranking member of the cult.

Equipped with anti-intruder gear, the Adept will pursue the player wherever they go in order to torment them. The Adept is equipped with a shotgun and a Sten submachine gun, and can use these firearms effectively from both close and long range.

Also, since adepts wearing body armor have high durability, it will be necessary to counter their weaknesses, such as flames and powerful firearms.
Devourer
A predator that mimics humans.

At first glance, Debower looks like a large, half-naked man, but when the player approaches it, his torso splits vertically, revealing his hideous true nature. The attack method of the debower has two patterns of approaching and biting, and spitting out digestive juices from a medium distance.
It is a difficult enemy with high endurance and attack power, so be sure to deal with it while avoiding its attacks well.

One more thing.Devourer is very weak to fire. Molotovs and flamethrowers work very well against this predator.
Skeleton
A Skeleton that was brought to life by an unknown power.

The attack algorithm is the same as the aforementioned Cultists, but because of its agile movements, it is dangerous if attacked by more than one.
T26 E4 Super
An American heavy tank owned by a cult.

This tank, which has rushed into the chapel garden to completely eliminate the player, is equipped with a powerful 50-caliber main gun and a machine gunner equipped with a machine gun, and tries to annihilate the enemy with its overwhelming firepower. do.

The main gun of the T26 E4 Super takes a lot of damage when hit, but it can be neutralized if it jumps into the tank's bosom. However, the machine gunners on top of the tank will take advantage of that opportunity and inflict intense fire on the player. This machine gunner is also in command of the chapel raid team, and if he radios support, multiple cultists will be summoned to the chapel, so be careful.

The T26 E4 is robust, so it takes very little damage from gunshots. Try to deal damage centered on dynamite that can be obtained in the chapel area and destroy it.
Sharpshooter
A cult combatant trained as a sniper.

Equipped with a sniper rifle, this cultist is usually placed on a hill with a good view, but if he sees the player, he will shoot at the player accurately. A sharpshooter equipped with a pistol in case of close combat boasts the same accuracy as a rifle, so be careful.

On the other hand, since the sharpshooter does not move from the sniper position, it has a cute point such as not noticing the player's presence until this one attacks.
Immolator
A heavily armed combatant armed with a flamethrower.

Equipped with a huge fuel tank and bulletproof armor, the Immolator fires flames to incinerate the player. There are two methods of attack by Immolator. One fires a flame that draws a parabola like a cannon, and the flame burns a wide range at the same time as it hits, causing great damage to the surroundings. The second is to shoot flames over several lines like a beam, and although the power is low, it is difficult to avoid.

If you come in contact with the flames fired by the Immolator, you will slowly lose your health due to burn damage. Because it is heavily armed, let's deal damage while disturbing the Incinerator, which is difficult to turn in a small turn.
Infested Armor
A suit of armor brought to life by an unknown power.

The armor is usually enshrined as a magnificent interior, but when it detects the player, it will attack with the broadsword it has in hand. Contrary to its sluggish appearance, its movements are agile, and its slashing attack that pounces on the player is formidable, so try to attack while moving around.
Conjurer
Cultist who trying to conjuring evil.

Conjurer confronts the player at the deepest part of the excavation site, muttering "It is done..." with satisfaction to the player who points his gun at him. And in the next moment, he was shattered and died by the hands of an evil god who appeared from the darkness.

Conjurer only appears in the event scene where the final boss appears, but the way he accepts his own death as obedience is a scene that symbolizes this mad death cult.
Abomination
An abominable evil god worshiped by death cults.

Abomination falls asleep in the ruins of the cult facility, but is awakened by the summons of the cult cult and overwhelms the player. Abomination, which boasts the largest size in this work, uses many attack methods that make use of its reach, such as "crushing with its long arms" and "throwing drums and rubble" that make use of its body. Also, in order to support this evil god, cultists equipped with firearms will shoot from the scaffolding of the ruins, so the battle with the Abomination will be a game of time.

Abomination's weak point is the heart in its chest, and the player's attack is blocked by the thick ribcage, but if a certain amount of damage is done to the head, Abomination will faint and the heart will be exposed from the ribcage ( 2nd image) If you aim for that chance and hit a high-powered weapon, it will be possible to defeat this evil god.
Corrupted Officer
A police officer returned from the dead.
A creature from Interlude.

This police officer was brutally murdered during a cult attack on a police station, but was resurrected by the power of darkness and now harbors intense murderous intent towards the player, his former colleague. His algorithm is the same as the Gunner Cultist mentioned above, but the revolver he wields is powerful and his aim is precise, making these dead police officers a real threat.
Armor Amalgamation
A creation created by a cult that combines the aforementioned T26 E4 Super tank with a monster.
A creature that appears in "Interlude".

Confronting the player in the entrance hall of the police station, this horrifying man-made weapon is armed with sheet metal armor, a chain gun, and a cannon, and will attack you to obliterate anyone in front of you.

Armor Amalgamation has four attack methods: the first is a scratch attack with the claw of the right hand.The second one is one that continuously shoots a corrosive liquid from the proboscis on the body (this liquid contaminates the area for a certain period of time).The third is a strafing attack with the chain gun attached to the left hand, and the last is a powerful explosive attack with the cannon installed on the back.

The entrance hall, which is the battle area for Armor Amalgamation, is narrow, which limits the player's ability to move, putting him at a disadvantage. However, if he makes good use of the pillars installed inside the hall, he can gain an advantage. It should be.
Afflicted
One subjected to unbearable pain.

This creature, with its glowing eyes will approach the player at incredible speed when it spots them and attack by slamming into them with both hands, which have transformed into spikes. Its durability is the same as previous creatures, and it can be easily defeated by targeting its weak spot, the head, but the speed of the Afflicted and their ability to work together as a pack will undoubtedly pose a threat to players.
PeaceKeeper
A Corrupted Officer dressed in anti-riot gear.

Peacekeepers, clad in sturdy body armor, will attack players in an attempt to eliminate them. Attack methods include firing shotguns, close-range punches, and throwing teargas grenades. The red gas emitted from the teargas grenades drains the player's health, so be careful as the combat area with a Peacekeeper tends to become limited.
Peacekeepers will have a slight opening after firing shotgun volleys, so aim for that moment to launch a powerful attack.
Cult Chopper
A combat helicopter owned by the cult.

Deployed to eliminate players, this attack helicopter is equipped with machine guns and rocket pods and attacks from the air. While it's possible to fight the Cult Chopper with your own firearms, it consumes a large amount of ammunition and is inefficient. Instead, use the bazookas and heavy machine guns located within the combat area to deal significant damage, so use them efficiently.

The battle with the Cult Chopper takes place in two areas: The Swamp and Old Town. The battle in Old Town, in particular, can be hectic, as Cultist reinforcements spawn during combat. Fortunately, Cult Chopper attacks tend to be inaccurate, so move around the vast combat area, gather ammunition and recovery items, and wait for an opportunity to counterattack.
Rotten
A rotting corpse resurrected from the dead.

Rotten, which live in swamps and other wetlands, will slowly approach the player when they spot them and attack by hitting them with their rotten arms. If the player is allowed to get too close, the Rotten will grab the player and slowly drain their health while they are held, so try to shake them off by attacking them.

Although the Rotten poses a threat as described above, they do not appear to be particularly intelligent, and can often be seen attacking cultists indiscriminately.
Martyr
A blind martyr of a cult.

Normally, Martyr just stands there quietly, but if he spots the player, he will launch a kamikaze attack, igniting the dynamite in both hands and moving towards the player. This suicide attack deals massive damage to the player, so attack him as soon as you spot him to neutralize him. The dynamite dropped by a defeated Martyr will explode after being left in the area for a certain amount of time, so be careful not to get caught in the explosion.
Infested Arbalist
A crossbow shooter clad in armor.

At first glance, the Arbalist looks very similar to the Infested Armor mentioned above, but instead of a sword, it is equipped with a crossbow, and if it spots the player, it will attack by firing flaming arrows. If you are hit by this flaming arrow, your health will be continuously drained due to burning damage. The trajectory of the fire arrow itself is linear and slow, making it easy to avoid, but you need to be careful if you encounter it in a narrow space where movement is limited.
Mutated Chopper
The mutated Cult Chopper has become a monster.

Appearing in the arena, the Cult Chopper has mutated into a gigantic quadrupedal beast, challenging the player to a final showdown. The Mutated Chopper's attack methods are diverse, including "leaping at the player and trying to crush them," "slashing with its tail," "firing from the machine gun on its head," "firing a continuous stream of corrosive liquid from its mouth," and "firing rockets in a straight line or like a mortar," and will attempt to negate the advantage of players who can move around the vast arena.

As with the Cult Chopper mentioned above, the best strategy to defeat it is to repeatedly use hit-and-run tactics while dealing massive damage with the high-powered weapons located within the area. However, the Mutated Chopper is quite agile despite its large size, and can jump to close the distance between itself and the player, so caution is required.
A・A brothers
Armor Amalgamations whose job is to protect the core of the cult.

The Armor Amalgamation, guarding the "Gate" located in the deepest part of the cult, challenges the player to a battle in order to eliminate them. The first to appear is an individual clad in sturdy armor, and its attack method is the same as the Armor Amalgamation mentioned above (second image). When it receives a certain amount of damage and its armor is destroyed, another Armor Amalgamation will appear to save the day, and the two will enter battle at the same time.
Facing two incredibly powerful Armor Amalgamations at the same time will be a tough battle for players, but due to the vast size of the Great Hall that serves as the battle area, and by using the stairs and pillars within the area as cover to avoid attacks, and by effectively using the bazookas and heavy machine guns installed in the area, it will be possible to defeat the A.A. Brothers.

By the way, if you hit your partner with an Armor Amalgamation attack and destroy them, you will get the achievement "Betrayal." You can do this by successfully guiding the cannon into the firing trajectory.
High Archon
A high-ranking clergyman of the cult.

The High Archon, equivalent to the cult's executive class, attempts to eliminate the player using the cult's military power. The High Archon as a human only appears in event scenes, but he embodies another side of the cult, which is often thought of as being filled with madmen, as he sarcastically refers to the player as "Detective" and enjoys a cultured life in luxurious cult facilities.
High Archon
This being is the manifestation of the "Heart" enshrined in the deepest part of the cult, fused with the High Archon.
The final boss of Chapter 2.

Having gained godlike powers by fusing with the "Heart," the High Archon challenges the player to a final battle. The High Archons, whose fighting style is hand-to-hand combat, have a variety of attack methods, such as "grabbing the player up," "striking attacks using punches and spin kicks," "firing lasers in a straight line," "jumping high from a distance to attack," "emitting a radial aura onto the ground," and "creating traps that capture the player while disappearing."

Fighting the High Archon can be tough, as he can launch a series of swift attacks, but when you avoid his attacks or receive a grab attack, you'll have a chance to land an attack yourself, so keep on dealing damage with high-powered weapons. The High Archon normally covers his entire body with a barrier that negates attacks, but after dealing a certain amount of damage, the barrier disappears and he enters a kneeling motion (second image). At this point, you can attack his exposed heart to inflict damage.
24 Comments
Pan Beliara 2 Oct @ 7:29pm 
Thank you, that's a nice reference!
SHIKI-KUI  [author] 24 Sep @ 4:16pm 
This option is very useful as it allows you to quickly find out the name of the creature. It's helpful. Thanks!
Vλgaβoηđ 24 Sep @ 6:55am 
Fun fact, something I only recently found out. Turning on Damage Numbers option gives you the name of the enemy you are hurting.
Soulmyr 23 Sep @ 12:56pm 
The Adept and Harvester are *very* weak to fire, so if you have a lantern, molotov or the incinerator, it's best to use it on them
Vλgaβoηđ 23 Sep @ 6:17am 
:47_thumb_up:
SHIKI-KUI  [author] 23 Sep @ 5:42am 
Thank you, Pal. I appreciate your information and your kindness.
Vλgaβoηđ 23 Sep @ 4:25am 
FYI, the two new horror enemies from Chapter 2, the Swamp Zombie and Rake (in the apartment block/hotel on E2M1), in docs are named Rotten and Afflicted.
SHIKI-KUI  [author] 6 Sep @ 4:27am 
Thx,pal:Dragonia_expression1:
Gamerager 6 Sep @ 3:11am 
Nice little bestiary with some ESL icing on top.
ufat0713 26 Mar @ 8:29am 
cultic chapter 2 enemies