Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Albatros Orbital CV (vanilla)
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
514.833 KB
11 Oct, 2022 @ 4:33am
27 Oct, 2022 @ 4:56am
3 Change Notes ( view )

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Albatros Orbital CV (vanilla)

Description
Don't compromise in space!
The "ALBATROS ORBITAL" combines beautifully designed minimalism with maximum functionality. Equipped with the latest technologies for survival and combat, you are always ready to face the worst friends and strongest opponents.
Or simply relax in your very own little sci-fi oasis.


UPDATES

EGS V 1.8.10
All hidden thrusters are now completely invisible thanks to the new coloring options.
As an additional gimmick, I included a decorative PDA stand.


CHARACTERISTICS

Requirements
⇢ CPU tier 4
⇢ class 4
⇢ unlock Level 25

Usecases
⇢ shield dependent combat
⇢ rescue missions
⇢ rest & chill
⇢ warp
⇢ teleportation station
⇢ equipment station and repair
⇢ survival farm
⇢ storage (general, mining)
⇢ docking bay
⇢ tiny hangar
⇢ construction & production
⇢ mining
⇢ disassemble

Signal logics
automatic after landing
↳ fuel saving mode
↳ ground defense
↳ proximity controlled entrance
automatic during flight
↳ power saving mode
↳ shutdown of unused interior
↳ more intense torque

Summary
⇢ offline protection
⇢ maximum armament (vanilla)
⇢ balanced weapon distribution
⇢ frontal and top/bottom combat capability
⇢ lightweight mix of building blocks
⇢ fully automated on-board technology and signals
⇢ latest decorative deflector shield technology
⇢ perfectly aligned directional laser
⇢ small construction factory for on the go
⇢ all-purpose spaceship for all objectives


CONSTRAINTS

Most of the engines are installed in such a way that they have no open space (whether this is allowed depends on the configuration of the server).

Since just about everything that can be built into a CV is built into, there is no room to get lost.

Nothing is exploited and no common server rules are broken with this ship - such as the use of walled weapons or additional glass block defenses inside.


SIDE NOTE

The whole ship is more of a creative project to push the boundaries of the technical and graphical possibilities – especially in the interior, which is almost always neglected or ignored altogether. Therefore, it may be that it is not 100 % optimized for all survival eventualities in the game - but I am open to suggestions for changes 😅

Since I am absolutely no friend of huge constructions, the motto "everything has to be compact and as small as possible without big compromises" applies also to this ship.
That's why you need really tiny SV's for the use with the ALBATROS ORBITAL CV (unless you dock your small ships somewhere on the outside).
This is also the reason why this ship is only available as a fully built version, because it will be difficult for players with little building experience to install or replace components (at least in survival mode). And there is a separate window for the epic upgrades of the warp drive and (maybe someday?) also for the shield generator.
For players who like to play around in creativemode, there is enough customization potential without having to rebuild the whole ship.
17 Comments
Christ Catnap 28 Apr, 2023 @ 12:59pm 
Sugoi (すごい)
[BKNE] Seinnd  [author] 19 Oct, 2022 @ 6:54am 
@Planlos83
Thanks for your feedback, I have now attached the screenshots of the control panel in english. But I will not change the design/interior language, that's the way I want it.
It's not like it's particularly hard to understand what's meant or happening anyway xD
[BKNE] Seinnd  [author] 17 Oct, 2022 @ 4:25am 
@Eternity
Thank you, I will take a look when I get a chance.
Eternity 14 Oct, 2022 @ 10:29am 
Oops you start a scenario (RE) new game in creative mode to be accurate :-)
Eternity 14 Oct, 2022 @ 9:44am 
Quiet simple in fact, register to Reforged Eden (RE) Scenario on the workshop, then launch a new game in creative mode (like for your normal game) and then spawn your ship build... here you are, you are now able to adapt your normal build to RE rules and then save the new version as a new RE compliant blueprint version :-) Hoping it helps you :vulcansalute:
Commissar Kenji 14 Oct, 2022 @ 1:36am 
<3 Lmk if you ever release it, ill have that spot open in the meantime lol.
[BKNE] Seinnd  [author] 14 Oct, 2022 @ 12:53am 
@Eternity
I never played RE, is there a guide somewhere that describes how to proceed in order to adjust the ships accordingly?
[BKNE] Seinnd  [author] 14 Oct, 2022 @ 12:51am 
@Eternity & @CommisarKenji
Thanks to players like you, it's a lot more fun to invest the little time I have to design and build.
I do my best to publish the small ships as soon as possible.
Commissar Kenji 13 Oct, 2022 @ 11:44pm 
I too would like the SV that goes with this <3 i like that high tech feel of this ship this is now my new game CV
Eternity 13 Oct, 2022 @ 4:52am 
Impressive Design & Interior setup :steamhappy: It's almost like we've got new 3D models in the game :-) you introduce fresh new way of look & feel vessel line up... I'm really looking forward on your small SV (ie you screenshot above) and a review Reforged Eden version cpu compliant :-) or even any new Start CV, etc... Many thanks and keep going :vulcansalute: