Terra Invicta 테라 인빅타

Terra Invicta 테라 인빅타

880 평점
Increased CP Cap
3
2
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
867.742 KB
2022년 9월 29일 오전 11시 27분
2022년 10월 2일 오전 1시 57분
업데이트 노트 2개 (보기)

다운로드 위해 구독하기
Increased CP Cap

설명
This mod increases the starting control point cap to 150 from 100, and 2x the cp bonus that the repeatable research 'Management Research' gives you. +10 instead of +5 every time you research it. (It’s +3 in the current version, +5 in latest beta patch.) Both CP increases will apply to new games and existing saved games.

Sometimes you just want to sit back and have a relaxing evening taking over the planet. But every time you’re ready to add a new country to your collection, that pesky control point cap gets in the way. We’ve all been there.

Other control point research also increased. For example 'Transnational Coordination', 'Global Command Structure', and 'Transnational Management' are later game techs that increase your CP cap by +25 in the base game but by +50 with this mod.

This increased bonus effects the player, all other factions, and the aliens.

I pulled the CP bonus multiplier values out of a hat. No testing, no idea how this changes game balance but it’s probably easier and more snowbally. Maybe increase your game difficulty to make up the difference. It doesn’t seem to break the game so far.

If you want to change this CP bonus, find your mods folder in 'Steam\steamapps\common\Terra Invicta\Mods\Enabled\Increased CP Cap\' and edit the TIEffectTemplate.json or TIGlobalConfig.json file. This mod is just two files with a few lines of text. ‘Effect_ControlPointMaintenanceBonus3’ is the Management Research bonus and controlPointMaintenanceFreebies is the starting bonus. If you really want to cruise to world domination, change controlPointMaintenanceFreebies to 500 and go wild.

If the mod doesn’t seem to be working, close the game and restart. Mods seem kind of buggy right now. I think you have to download the mod from within the game client, subscribing via Steam doesn't do anything. (Click the arrow, click the CDROM icon). Click to X to go back to the list of mods and make sure it says enabled. Fully exit game and restart. Sometimes I have to start a game, load my save file, save the game, quit the game, and load everything again for the mod changes to show up.

If you can’t get the mod to work you can edit your own TIEffectTemplate and TIGlobalConfig files directory, in the /templates directory. You won’t find controlPointMaintenanceFreebies in the file, it’s not a public field, but if you add a new line it will work.

Updated to increase both starting CP cap and the research bonus.
댓글 69
RedRapture 2025년 7월 4일 오후 12시 47분 
Haven't experienced that at all. In fact, I've had it where I control all the meganations.
Spectronom 2025년 7월 4일 오전 6시 00분 
This mod will make you lose the game btw. Servants will have unchallenged cp and will take over the world faster than you.
tectaljungle 2024년 8월 2일 오후 2시 42분 
This mod will make you lose the game btw. Servants will have unchallenged cp and will take over the world faster than you.
Metts 2023년 11월 22일 오후 11시 44분 
YESS NOW I CAN HAVE MORE CP YESS THANK YOU
SigmaSquadron 2023년 8월 1일 오후 5시 25분 
Note: In the 0.3.101 update, there is now a campaign start option that allows the player to increase the starting CP cap up to 1250.
Hebrux 2023년 3월 15일 오전 8시 18분 
yes
Agarax 2023년 3월 9일 오후 2시 38분 
Does this mod still work?
Okabe Rintaro 2022년 11월 13일 오전 12시 56분 
cheese pizza cap?
King Katze THE 2st (Dylan) 2022년 10월 29일 오후 7시 15분 
HAAANK HAAANK DON'T ABREVIATE CONTROL POINTS
Barracuda 2022년 10월 25일 오전 11시 44분 
Can confirm doing umbaretz's suggestion fixed the issue of the starting cap not working. Research bonuses worked from the start after doing the dance with installing mods right now. Hope the developers fix the issues with the launcher.