Conan Exiles

Conan Exiles

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Sorcery Tweaks
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Features: Features
Admin: Admin
Balance: Balance
File Size
Posted
Updated
30.465 MB
27 Sep, 2022 @ 3:17pm
4 Apr @ 1:40pm
39 Change Notes ( view )

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Sorcery Tweaks

Description
MOD ID: 2868539295

This mod allows changing various aspects of Sorcery and corruption, and by default negates the negative effect corruption has on player stamina. All these parameters supported can be tuned by an admin.

Documentation:
https://celeantor.net/#/SorceryTweaks/overview

Features:
- Adjusting the corruption penalties for health / stamina, and scaling for the visual effect of corruption
- Changing parameters for various spells and rituals
- Your friendly lazy Demon Bat has been through rigorous training and now gives you a slow fall buff on dismount to prevent your untimely demise as you meet the ground (can be toggled by admin).
- Advanced Thaumaturgy, allowing you to craft powerful new spell foci tuned to specific spells
- Craft a powerful new sorcerous blade to defend yourself while still having spells at your fingertips. (offhand attack key to cast while wielding, default = CTRL)

Spells supported:
- Call of the Dead
- Call of Nergal
- Invisibility
- Lightning Storm
- Summon / Bind Wisp
- Slow Fall
- Mass Cull
- Ice Bridge
- Lava Wall

New Spells:
- Enhanced Imbue Wisp [ID: 298200]
A customizable version of the wisp with more gentle colour and that stays nicely over your head like a good wisp rather than flying all over.
Allows tuning of duration, brightness and radius as well as RGB color of the light

- Nightvision [ID: 298201]
Enhances your vision in dark places

- Concussion Storm [ID: 298202
Like lightningstorm, just with only concussion damage!
Ever had that one thrall you wanted in a huge pack? Then this is the spell for you.

Rituals
- Summon Abyssals
- Undead Thralls raise from grave

Configuration:
- Open the UI with the following command, or use Mod Control Panel (admin)
DataCmd SorceryTweaks

Due to the way this is hardcoded without variable use, the following base asset had to be edited:
BasePlayerChar (corruption modifiers)
BP_SpellItem (override spell costs)
Popular Discussions View All (4)
63
22 May @ 8:46am
PINNED: Feedback & Suggestions
Celeantor
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3 Sep @ 11:22am
Bug reports
Celeantor
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24 Dec, 2024 @ 6:58pm
PINNED: Admin Guide
Celeantor
833 Comments
Satan 2 Aug @ 12:17pm 
I used No More Divicion along with Warlock Mod but it seems Warlock Mod is abandoned, in addition to editing the power of the zombies it multiplied it and that is not good, I will try this along with No More Divicion Mod, I just hope not to take damage when taking Warlock Mod lol, wish me luck
Celeantor  [author] 30 Jul @ 12:08pm 
Tes, you can keep them much longer if you use the config the mod provides to extend their duration, just set it to a really high number (like some millions) and it will always be reset before it expires since ever reload of singleplayer or server reboot for servers :)
Satan 29 Jul @ 1:06pm 
Can this mod prevent summoned demons from turning against the player?
Raz 28 Jul @ 10:57pm 
Hello, New mod user here.
I have trouble with the new spells and overall mechanic. I don't know how to use them or how to learn them. I have sorcery maxed out before the mod. The regular staff is doing regular spells. the Celeantor Staff does not seem to work properly (cursor not showing, hard to use). I see the new spells (like enhanced Imbue Wisp) in the thaumaturgy table, when crafted the item physically looks like a staff, as well as it's description, but does nothing. I do not see how to use the new spells, can you help me understand it better or do you have a video showing how it works?

I was able to craft a spelcasting sword, the Demon Bat slow fall is working and it's awesome! I was able to access to the spells modifications from command: DataCmd SorceryTweaks, since I don't know what ''Mod Control Panel by Hades'' is.

Mod installed on a Dedicated server, only 2 other mods installed (Level 140 - Unlock Everything, and Player Ignores Follower Collision)

Thank you in advance
MasterTK2005 2 Jun @ 1:43am 
Hello, I just discovered this mod and have a question.

Can you limit the corruption and the attribute points to be learned with this mod? like max 30 attribute points can be spent in a row (like strength). Or can we remove the Corruption gain complety?

thanks in advance for the answer.
H3xcaster 1 Jun @ 8:58am 
@Sanooz:
Mods such as multichar, while pretty awesome to use, make some edits to BasePlayerChar...and can lead to issues with compatibility. Altering the load order addresses those kinds of issues.
But like Celeantor said, sometimes forcibly respawning can fix some issues. It causes your character data to be regenerated...or rebuilt by the game engine.
Other than those suggestions, I'm a bit at a loss for other suggestions. Of course, one other method would be to validate or verify the game files through steam. That will make steam scan the files to see if there are any missing or corrupted files and replace them.
I hope that helps.

No one ever said modding would be easy lol
Celeantor  [author] 1 Jun @ 5:46am 
@Sanooz:

That's definitely strange indeed and not something I ever saw in testing, besides sorcery mods, any that also touches the BasePlayerChar class could in theory cause issues, if you haven't tried it yet though it is a good idea to forcibly respawn your character using the bracelet somewhere you can easily have the gear safe :)

It solves a lot of issues that can occur in older worlds after updates :)
SanooZ 28 May @ 8:03pm 
No i am not running any other sorcery mods like The Compendium of Crawling Chaos
H3xcaster 28 May @ 5:20am 
@SanooZ:
That sounds odd. Do you use any other mods that alter sorcery like: The Compendium of Crawling Chaos? If you do, make sure to be sorcery tweaks at the bottom of the load order.
I've not been playing exiles for a while, so I haven't had a chance to check out all the updates.
SanooZ 27 May @ 4:51pm 
First of, Amazing mod!
Here is something that i found that doesnt seem to work for now with the rehular staff
A bunch of spells are not working, you end up in a freezed pose and can't interact with anything or sheathe your staff.
Some of the actual spells work, but their animations are just a T-pose.
It is the follower/thrall buffs that causes this (armor buff, self revive etc.)