Barotrauma

Barotrauma

368 ratings
Zyleand Shipyard Flagship “Koka”
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File Size
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925.093 KB
23 Sep, 2022 @ 4:24am
9 Nov, 2024 @ 4:20am
8 Change Notes ( view )

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Zyleand Shipyard Flagship “Koka”

Description
All Language Supported!
(Mostly)

Intro
This sub is a remastered version of my previous sub “红霞”级攻击核潜艇, Basically, only the name and general shape is the same, all the rest are re-made.



Basic Information
Item number: 1249(drones not included)
Price: 8000mk
Size: 56x16m
Weapon: 4 coil guns, 2 railguns (with co-axis chain gun), 1 main gun, auto discharger, 1 depth charge launcher
Cargo: 30 crates
Max forward speed: 31km/h
Max diving speed: 18km/h
Recommended crew number: 4-12

Notable Features
Integrated command room



Auto-switched railguns
- With co-axis chain guns, click to fire railgun and hold to fire chain gun



Alternating railgun shell racks



Long range sonar array



Pulse laser main gun
- The fire button is in the nav terminal

Dry dockyard/Moonpool
- The level of dry dock is in command room, the dry dock can hold a “Glimmer” cave-coop drone
- The “Glimmer” drone has already set accompany mode enabled
- - The operating method of “Glimmer” drone can be found HERE

Fast fabricate/deconstruct system, fabricate items 4 times faster and lower the skill requirement by 20%

Variable sealed crates have been put in the cargo, which can be sold for about 6500mk

An omni-id-card in command room, can open every doors/cabinet of wreck/outpost/pirate sub in vanilla game.

Flora-proofed ballast.

Afterword
The shape of this ship is largely inspired by the Nautilus II in the movie <<The Legend of Extraordinary Gentleman>>.


139 Comments
JAMMERSTEEL 19 Oct @ 12:08pm 
This sub is very un-playtested and has many many issues.

Just to name a few of the most disruptive:

The reactor uses a bang bang controller so the reactor constantly overheats and freezes and alarms constantly because it is poorly controlled.

The ballast tanks have been set to OP levels of flow rate so any time the sub goes up or down you hear the rush of water

The rear ballast tank has been incorrectly set up in the sub editor and if you enter it you will get stuck inside of it.

The sub has automated shock coils that can hit the player inside of the ship if triggered by monsters outside of the ship.

The sub is clearly just an art piece, but playing with it is awful and frustrating.
DangerGizmo 25 May @ 1:00pm 
Good day) please tell me how you connected 2 pins to 1 scope so that the eyes could see the bottom of the gun?
arb0 17 May @ 9:02pm 
any expectation of a fix for the ballast issue mentioned earlier? much thanks for making it tho.
ӍcGrá†ћa™ 24 Apr @ 1:43am 
Excuse me sir but I love it! Something odd is happening though I cannot find where it is putting the Underwater Scooter when I add them to the ship; and the ship computer is unable to find them.
祭司 19 Apr @ 2:44am 
后压载仓的底下外壳判定和贴图不一样,是斜放的长方体的,下面会有突起,导致小人卡住,禁闭室做压运任务要注意带焊接工具可以打开门,可以游戏里买去工程商哪儿买按钮和电线重新接。
YankeeDoodleDweebus 17 Oct, 2024 @ 2:28am 
the drone's light doesnt work
SAT8 16 Sep, 2024 @ 11:45pm 
轨道炮炮弹架没了:steamsad:带走了10发轨道炮
nope 28 May, 2024 @ 11:06pm 
对接舱空气质量一直在下降有什么办法解决吗
不在 20 May, 2024 @ 3:06am 
已加入内心完美船只名单,玩模组不虚,打普通也不会太超模
captain smiles 14 May, 2024 @ 11:27am 
any fix on the railgun shelf disapperance