Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It works, but the leader part is broken
if you are going to be snarky, at least use accurate quotes.
Anker said "They where desinged with the idea of roleplay around them, though I also tried to balence them". That means it roleplay first. Balance was important, but secondary.
You put "Thes traits were desinged for roleplay and are balanced". That means it is balanced.
By removing a couple of words, you completley changed the meaning of the statement. When you follow @Anker's wording, this mod actually is realitivly balanced.
Keep up the good work @Anker!
@Leeal yeah, makes me worry about my mod I'm working on. Then again, I don't really care what people think of me, so... eh
thank you for the mod, though
*A lot of them are super overpowered and half of them are supernatural in some way* :(