Arma 3
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[SP] The Forest
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Livonia
Meta: Dependency
Tags: Tag Review
File Size
Posted
364.019 KB
21 Sep, 2022 @ 1:04am
1 Change Note ( view )

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[SP] The Forest

Description
Overview
As the Livonian civil war raged on, communication was lost due to the activation of an EMP, leaving both sides and most of the small country in the dark. A sizeable unit managed to stick together and have begun searching for other units to gather their strength, in one area, a lone pathfinder is sent out to find a missing patrol team and rescue any survivors.

Features
-10-30min
-Medium Difficulty
-The Livonian Pathfinder-Spook experience!

Notes
Back at again with another reupload of an old mission, this was actually broken by one of the updates so I had to fix it. The mission originally was my attempt at a sorta, stealth experience, I guess. It was also an attempt at making a mission more replayable through random placements. I don't think it lived up to what I wanted, but it still made for a fairly fun, short mission.
6 Comments
MhmD-TH [KTHD]  [author] 5 Sep, 2023 @ 2:27pm 
Oh hey. I recognize you. Anyways...

The objective is to find and rescue a survivor. Hint: He can found lying down in any of the 3 locations. Just stand above him for a few seconds.
Liberty_Valance 5 Sep, 2023 @ 1:55pm 
problem : after killing all badies and finding some corpses, I go back to the RV point and nothing happens
MhmD-TH [KTHD]  [author] 2 Oct, 2022 @ 11:28am 
No idea my guy, It's been a long time since I made a mission, these are all reuploads (With some changes/fixes).

Still, doesn't mean that I don't have ideas laying about, I keep them written down but no guarantee if I'm going to make them or not.

This mission is a bit unique, because it was more of an experiment at making a semi-stealth experience, so stuff like it is unlikely.
{CLR}BKnight3 2 Oct, 2022 @ 11:01am 
I had a simple debug mod. lmao. It works properly now.

Will you do more of these missions?
MhmD-TH [KTHD]  [author] 25 Sep, 2022 @ 3:16am 
That's weird, worked fine on my end, it should've taken some maybe ~10 seconds to fade out and then fade in. Were you running any mods by any chance?

Why it fades out and in when heading to the rendezvous:
It's part of a little teleport so you don't have to walk all the way.
{CLR}BKnight3 24 Sep, 2022 @ 8:32pm 
Oddly It does not recover from the "black out" sequence when heading to the rendezvous