Total War: WARHAMMER III

Total War: WARHAMMER III

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Shazbot's Empire Sketchbook - TWH3
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19 Sep, 2022 @ 9:37pm
9 Oct @ 1:44pm
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Shazbot's Empire Sketchbook - TWH3

Description
I really oughta get some updated pics of these unit stat cards up but for now they should give an idea of what they do.

I made this mod for myself back in Total Warhammer 1 when I got the pack file manager to play with making my own army dudes to play with, and later released it because I thought maybe other people would have fun with it too. Here's Total Warhammer 3, and my activity with the game has waned but now that the Empire is around, getting back at least a little into playing with the pack file manager has been kind of fun.

For the Empire, you get a host of mid-to-late tier units beginning as a step above state troops. Starting with the medieval warriors theme, you get mid tier Warbands with spears, shields, swords, polearms, and horses. Knights, mounted or on foot, are great at crushing your enemies with lances, greatswords, and pollaxes while archers and crossbowmen rain steel from afar. You even get a Dwarven ballista and Bretonnian trebuchet.

Playing with the potential of Empire technology, I made some units fit for 17th-19th century warfare. Three flavors of musket armed line infantry capable of shooting and engaging in melee, balanced out by a weakness to cavalry and low armor and hit points. You get skirmishing snipers, grenadiers with quicklime, carbine and saber cavalry, and some insane war machines including a heavy and light tank, both with exploding mortar shells, a gyrocopter with guided rockets, gyrobomber with explosive bullets, a Dwarven organ gun re-armed into a Volley Howitzer with explosive shells, and War Wagons that carry Helblaster Volley Guns loaded with canister shot so they're giant 9-barrel shotguns. These are my favorite units.

You get a selection of hero and officer units as well. The Enchanter, Battlemage, Ranger, Paladin, Berserker, Druid, Shaman, and Shadowknight each bring their own abilities to use in battle. For Officers, the Colonel carries a rifled repeater with superb range and area effect leadership buffs while the Banner Lord imbues himself with contact effects to lead by example in the thick of the fight.

If I get back into it, I may be adding more units here in the future.
251 Comments
Earth Burger®Fishless Sandwich™  [author] 9 Oct @ 7:16pm 
I might be missing a few more trait keywords, this game sure has a lot of 'em now. Gonna make another pass at 'em before long.
Dwatch Razgriz 9 Oct @ 4:03pm 
Also the traits for vet 7+ units do not apply for ANY of this mod's units. So that's another thing.
Dwatch Razgriz 9 Oct @ 3:57pm 
Just checked on a fresh campaign for Elspeth, and they're still not listed as benefiting from ranged tech, traits, or gunnery school projects.

Nor do they benefit from ranged tech or traits for Gelt, Volkmar, Markus, as well as Franz himself.

IDK why or how...But it is what it is at this point.
Earth Burger®Fishless Sandwich™  [author] 9 Oct @ 1:46pm 
I finally remembered to get to it. Yep, it should be working now, there were some new records the game uses for determining who gets to take advantage of what character traits, so I went and introduced those to my units there were needing them. At least I think I got all of them.
Dwatch Razgriz 9 Oct @ 1:24pm 
Any luck, or am I just cursed?
Earth Burger®Fishless Sandwich™  [author] 7 Oct @ 7:38am 
That's odd. They should be getting tech from both infantry and ranged unit abilities. I'll need to review that in the mod file.
Dwatch Razgriz 6 Oct @ 3:43pm 
This is driving me nuts. When I look at the Muskteers, Riflemen, ect they do not get any effect from ranged tech, ranged traits, ect. Is that intentional or am I just really unlucky with a bug?
Earth Burger®Fishless Sandwich™  [author] 17 Sep @ 7:19am 
Probably, though I never tried my hand at actually making a proper hero/lord. That might be fun if I get around to figuring it out. Along with how their skill trees would work.
Regent 16 Sep @ 4:55am 
This is a great mod for a Mercenary Lord type of army. Though, is it possible to have the hero/officer as actual Heroes instead of recruitable solo units?
Earth Burger®Fishless Sandwich™  [author] 15 Sep @ 7:39pm 
Ah, okay then. I just pushed the button then.