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Support: Bravado is a replaceable card, I just put it in there because it's an option. I don't need a lot of medic cards to fulfill my role, it's not necessary, unless you are new to being support, then yes, but this is for higher difficulties.
Sniper: I should've explained this since it is confusing why I need OYM or even Exp. Stimulants. Reload Speed is essential to load out as much damage as possible, and it's very important during hordes. I'm not just slapping it on for ammo, and it also benefits the team overall. Also, who said you can't assist in "healing" as a non-support? That's just utterly ridiculous.
Shotgun: Again, an option to consider, you can easily replace it with another copper/reflex card. Well Rested is a team card, everything I put in isn't just for the benefit of myself. Patient Hunter is preference. (2/2)
I will make some changes to the guide for a better understanding and update it in the following week to avoid misinterpretations that I don't always change one or multiple cards within a build when I play outside of quickplay. I do acknowledge minor inconsistencies within the builds, especially melee and will correct it to be more efficient. I'm going to explain why I put said cards into the builds. Please note, I didn't make these on the intent for quickplay, I think that's important to realize that most if not all of them benefit the entire team in the long run. This is also my last response until I update the guide. (1/2)