Reassembly

Reassembly

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Fevered Champions
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6.976 MB
9 Sep, 2022 @ 10:38am
25 Nov, 2022 @ 10:00pm
2 Change Notes ( view )

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Fevered Champions

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If anyone has any questions, comments, or concerns, feel free to leave a comment here or DM me on discord at Prototype#7548
Here's an invite to the official Reassembly Discord: https://discord.gg/nGDPZ6uwAd
20 Comments
Magic Warrior 5 Jan, 2024 @ 7:02pm 
this mod is SO damn cool. excellent job!!!
Prototype  [author] 20 Oct, 2023 @ 1:26pm 
Thank you! I hope you enjoy it
h0tlinE 18 Oct, 2023 @ 1:33pm 
Hot damn dude, this is some appealing work right here.
Prototype  [author] 19 Jul, 2023 @ 2:05pm 
Thanks Fisch with Feat
salmonwithfeet 19 Jul, 2023 @ 10:49am 
I love fevered champions
Prototype  [author] 8 Apr, 2023 @ 10:36am 
Thank you! Some of the ships with vials have working setups that you can copy and look at if you need to
pushnorn 8 Apr, 2023 @ 6:47am 
Great mod, design and the chemical weapons are sick!
I haven't figured out how exactly attaching pipes and boosting weapons work...
Prototype  [author] 25 Nov, 2022 @ 9:57pm 
I had set the sound to "none" on the vials but I guess the game has a mind of its own. I can hotfix the chainguns however. I appreciate the feedback, thank you for playing!
Mr. K 25 Nov, 2022 @ 12:15pm 
Cool mod. Love the looks and cosmetic pieces and over all feel, but I found a couple of things.

1) Vials play some kind of small bullet-firing sound when they're active. Constantly. Please tell me this isn't intended, it's super annoying.

2) Heavy Chaingun appears to be bugged. It takes no energy to fire and it also messes with momentum in some kind of odd way when firing. It's very hard to turn.

These occur even with all other mods turned off.
Leo 24 Nov, 2022 @ 8:54am 
op