Prison Architect

Prison Architect

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Manufactury 4.0: Fixed
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5 Sep, 2022 @ 3:08pm
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Manufactury 4.0: Fixed

In 1 collection by Typpi
Typpi's Fixed Mods for Prison Architect
4 items
Description
THIS MOD HAS BEEN FIXED BY TYPPI - I TRIED TO REACH OUT TO MURGH MULTIPLE TIMES WITH NO LUCK. IF HE WANTS THIS REMOVED, IT WILL BE REMOVED. Expand your prison with a Cotton Plantation and a Jeans Factory. Plantation Workers and Prisoners will tend cotton in your plantation, bring it to your factory and produce jeans out of spools of cloth with Tailors.

If this helps you, please support:



This is an improved version of Manufactury 3.0


USAGE
  • Build a Cotton Plantation with Compost from the Materials menu.
  • Pick a Quickbuild if you're lazy.
  • Build a Jeans Factory with Textile Mills and Sewing Stations
  • Hire a Tailor and a few Plantation Workers.
  • Start reform programs to learn prisoners how to work in the new rooms.
That's it!


NEW ROOMS
  • Cotton Plantation
    Produces cotton for the Jeans Factory.
  • Jeans Factory
    Produces spools of cloth and jeans.
    Supply of spools depends on your Raw Cotton production.


NEW MATERIAL
  • Compost
    Found in the Materials menu.
    Place a Compost floor and a Cotton Plant on top.


NEW OBJECTS
  • Plantation Control
    Place it in the centre of your plantation.
    Set the Harvest Hour and range (3-29 square tiles) with its buttons.
    You can also connect a DoorTimer to specify several harvest hours per day.
  • Cotton Plant
    Place it around the Plantation Control.
    Will need Compost, DDT and Fertilizer which gets spawned at the Plantation Control or produced by Recycle Bins.
  • Textile Mill
    Produces Spools of Cloth from Raw Cotton.
  • Sewing Station
    Produces Jeans from Spools of Cloth.
  • Jeans Factory Table/Plantation Tables
    To be used in Jeans Factory and Plantation.


NEW REFORM PROGRAMS
  • Plantation
    Learn prisoners to tend/harvest cotton plants. A Plantation Worker will guide them.
  • Manufactury Safety Induction
    A Tailor learns prisoners how to operate the Textile Mill and Sewing Station.


NEW STAFF
  • Plantation Worker
    Does reform and jobs at the Cotton Plantation.
  • Tailor
    Does reform and jobs at the Jeans Factory.


NEW JOBS
  • Plant, Tend, Water, Fertilize, Prune, Give DDT, Remove Plants.


NEW GRANTS
  • Cotton Plantation: create a plantation.
  • Cotton Production: harvest 2500 RawCotton.
  • Jeans Factory: create a factory.
  • Jeans Production: produce 500 jeans for exports


IMPROVEMENTS OVER MANUFACTURY 3.0
  • Added (OPTIONAL) Super Compost: reduces grow times and increases production x2.
  • Recycling 4.0 required to produce Super Compost
  • Improved Plantation Control script.
  • No more lag spikes during Cotton Plant jobs spamming.
  • Plantation Control now has buttons for Weather events and Light.
  • Ripe Cotton Plants now spawn stacks of Cotton instead of single items.
  • New Cotton Plantation Quickbuilds. (not available in Anniversary 2018 edition)


DEMO MAP



Please don't forget to press the Like button if you like this mod.
Feel free to check out my workshop with tons of handy mods!

Non-Steam users: follow this guide to download manually. This mod is in folder 2389036556.
19 Comments
Grace_bannister 1 Dec, 2023 @ 1:08am 
there seems to be a problem with the jeans production it saying i need to complete the jeans factory in order to complete the production of jeans but i already did that grant but this is saying i have not and will not finnish it like if its not a bug what am i doing wrong thats the only grant left to finish
Shoryuken Enjoyer 15 Jan, 2023 @ 9:54am 
my prison is buying tons of DDT and sell them :/
katfish26 9 Jan, 2023 @ 8:34am 
Do you have a guess-timate on when you might get to fixing this?
Typpi  [author] 23 Dec, 2022 @ 6:35pm 
What was your solution?
Lord of Ashes 23 Dec, 2022 @ 2:46am 
nvm I figure it out
Typpi  [author] 22 Dec, 2022 @ 8:02pm 
There is a way to remove the requirements for needs with other mods on the workshop - maybe try that?

As far as skipping programs, I believe that is possible but I would have to look into it.
Lord of Ashes 22 Dec, 2022 @ 4:58pm 
maybe a way to skip programs all together really, theres got to be a work around , maybe make the requirements or "needs" including suppression to a minimal or non existent
Typpi  [author] 22 Dec, 2022 @ 4:49pm 
Hmm. Im not sure of a way to easily do that. :(
Lord of Ashes 22 Dec, 2022 @ 4:29pm 
No I mean like Make them take the program as in none voluntary
Typpi  [author] 22 Dec, 2022 @ 2:30pm 
@Lord of ashes, assign people to it with the class schedule