Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Improved Garrisons
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Type: Troops, UI, Utility
Game Mode: Singleplayer
Compatible Version: v1.2.12
File Size
Posted
Updated
785.402 KB
5 Sep, 2022 @ 2:41pm
6 Dec, 2024 @ 3:04am
38 Change Notes ( view )

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Improved Garrisons

Description
Improved Garrisons is a Mount & Blade Bannerlord mod which aims to improve the management of your castles and settlements. With this mod a Improved Garrison will be added to each of your fiefs which allows the usage of new advanced and highly customizable features such as recruitment, garrison training and guard parties with a custom AI to defend your properties. Some of the main principles of the mod are compatibility, convienience and delivering a balanced experience to your bannerlord playthrough.

Nice having you here!
If you like Improved Garrisons please consider to leave a like and favorite ♥


[www.nexusmods.com]




Standalone UI
  • Configurate each Castle or Settlement individually
  • Activate & Deactivate the mod as you wish. Ongoing campaign or new one doesn't matter!
  • Manage your Improved Garrisons from everywhere on the map
  • A compact overview of each of your fiefs. You have an overlook about which of your settlements, castles or villages are under attack, are destroyed or are in peace
Recruitment
  • Recruit new troops automatically from nearby villages to your garrison
  • Recruit prisoners automatically overtime
  • Set a threshold to which the mod will recruit new troops. If the threshold is reached (like 100 default) no more units will be recruited to the garrision
  • Create Recruiter parties
  • Recruiters recruit troops from outside of the garrisons region (the fief and it's villages)
  • Recruiters can be told to recruit troops of a specific culture
  • Tell the recruiters how many troops to recruit
  • Tell the recruiters to only recruit elite troops and they will collect your battanian archers for you!
Training
  • Train garrisoned troops automatically
  • Use a Template Manager to customize and apply your very own training template
  • The Improved Garrison will automatically upgrade troops according to your training template
  • Training templates are synchronized across all your saves
  • Compose & train your next army as you wish in your garrisons
  • Templates may be unique for each garrison. Use one to train an Empire army and another to train your Khuzait Bow Riders
  • The Improved Garrison will automatically recruit all needed troops for your training template. Just select the type and number of units you want and wait for the recruitment and training to be finished
Custom AI
  • Establish Guard parties out of your garrison troops
  • Guard parties can be given different orders
  • Guard parties defend your villages, castles and settlements
  • You can order Guard parties to follow you into war. They help you siege and in your field battles
  • Order Guard parties to defend clan parties like caravans or other companions parties
  • Guard parties capture prisoners for you and even sell them
  • Guard parties are self-sufficient. They refill with new troops from the garrison if you wish and heal themselves if wounded
  • Guard parties buy horses from towns if you wish to gain additional movement speed
  • Guard parties acquire loot from killed parties and sell it
  • Guard parties are smart. They use their own special AI which thinks about stuff like "I should defend XY village", "I shouldn't attack XY party it is to fast or to strong", "I should go back to a settlement and heal my units", and much more!
Management
  • View important stats for each of your fiefs like food stocks, gold income and prosperity
  • View the garrison of each of your fiefs from anywhere on the map
  • Transfer Garrison units from one Garrison to another
  • Manage your town projects like adding/removing projects from anywhere on the map
  • View your town projects progress and easily boost them by adding reserve
  • View every upgrade and recruitment of your garrison in a activity log
Additional Features
  • Set the mod values as you wish with an in game configuration menu
  • Adjust many base game Garrison related settings
  • Turn this mod for AI on/off (turn it on if you want a challenge. Try it!)
  • Enable cheats related to your garrison like Garrison's don’t need food or disable the garrison costs
  • And probably much more I forgot to mention or included in a new update (I don't always update this list)


Installation
(You can savely install & update this mod even with an ongoing campaign)
  • Subscribe to the mod in the workshop
  • Start the the game from Steam
  • In the Launcher find and press Mods
  • Find Improved Garrisons and activate it
  • Enjoy!
Important for Nexus Mods users
If you have been using Nexus Mods to install Improved Garrisons before you have to delete the Improved Garrison folder from the games modules folder because mods from the modules folder overwrite mods from the steam workshop!

Deinstallation
(You can savely deinstall the mod even with an ongoing campaign)
  • Activate the "delete all Improved Garrisons Parties" option ingame in the configuration menu of Improved Garrisons
  • Save & quit the game
  • Deselect the Improved Garrisons mod in the M&B Launcher


This mod is multiple times proven to work for an ongoing campaign and to not corrupt the savefile after deactivation. But your game might crash if you are also using another mod with similar functionality.

This mod is a standalone mod there are no requirements needed!

If you have compatiblility, crashing or other issues
Please go to the official Nexus Mods page of Improved Garrisons. You may find a lot more information & a helpful community there.

Link to the Nexus Mods page[www.nexusmods.com]


This mod has an ingame configuration menu which allows you to to adjust (almost) every mod value as you like. To open this menu either press ALT + G ingame or use the configuration button at the bottom of the Improved Garrison UI window.

Special Thank You
I want to give a special thank you to @Tristan for his help with the texts of the mod!
Popular Discussions View All (37)
2
16 Aug @ 8:13am
is the mod compatible with shokuho mod?
anime Lenin
4
4 Jul @ 6:40pm
mod getting worst
Hopia
23
16 Feb @ 3:03am
ideas/suggestions to improve the mod
Arroniz
1,080 Comments
STING 21 Aug @ 5:37am 
@Kiirra learn English, frog
[Cl] [LGIX] XxSantixX 20 Aug @ 7:03am 
A question, does it also work for enemy fiefs, to have larger pitched battles, for example, 1 lord with 1000 enemy units or more, against my troops, since I normally have more than 1500 or 2000 units and I always fight with small enemy troops with 200 or 300 units and it is boring that the battles last so little or the enemy lords can be increased more, if you help me it would be great
Panther 9 Aug @ 10:19am 
I don’t think this error can really be fixed, since the mod is outdated and it’s normal for it to conflict with the base game or with other total conversion mods.

But if, like me, the mod works perfectly fine without crashes —yet it keeps spamming that error message in the chat— here’s how you can get rid of that annoyance:

While in-game, press ALT+G to open the Improved Garrisons settings (no idea why the config isn’t listed with the rest of the mods). Then go to Mod Settings, scroll almost all the way down, and you’ll see the option “Disable error message” — turn it on and that’s it! Goodbye annoying spam.
Also, if you notice the spam messages coming back, just do the same thing and restart the game. It only happened to me once.
Niewitch 29 Jul @ 7:25am 
Will AI lead factions and fiefs and towns use this ? If not this is like make game super easy mod
Dessos 28 Jul @ 5:43pm 
I have the Cheat enabled for "garrison wage multiplier" but it doesn't seem to be working. Any suggestions
Kiirra 25 Jul @ 6:10am 
merci pour la traduction en FRENCH:steamthumbsdown:
ShiaLaBunion5 24 Jul @ 10:54am 
Thanks for the tutorial. I really appreciate not having to figure this out on my own.
DOCTOR BAD TOUCH 24 Jul @ 9:09am 
Shltty god-awful mod that pulls a bug out of it's rectum every 2 minutes
colasthibo 23 Jul @ 8:52am 
error keep appearing too i dont know what to do
MrEvilPiggy 21 Jul @ 10:49am 
Error keep appearing. 'it's seems like Improved Garrisons encountered an error. You can find the log under /ModulesData/errorlog.xml' When I look at it, it say 'error on line 2 at column 1: Start tag expected, '<' not found'