Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

4,527 ratings
(RBM) Realistic Battle Mod
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Setting: Native
Game Mode: Singleplayer
Compatible Version: v1.2.12
Tags: AI
File Size
Posted
Updated
6.327 MB
5 Sep, 2022 @ 2:03pm
19 Aug @ 1:45pm
51 Change Notes ( view )

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(RBM) Realistic Battle Mod

Description
This version of the mod is for live version of the Bannerlord 1.2.12 live.
Experimental version with glancing blows and critical strikes can be found here:
https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=files

This mod makes combat more realistic. Armour values are based on experimental data. Armoured units are more resistant to damage depending on weapon type used vs armour. Each weapon type has different effect vs armour. All units defend themselves more, units with shields actually use the shields. All projectiles now cause damage based on their kinetic energy. Kinetic energy of projectiles is result of simulation based on real life experimental data. All battles are significantly longer now. Damage of horse charge is physics based, couched lancing is scientifically accurate. AI armies use more tactics. Spears are buffed in melee in comparison to vanilla and much more. Arenas are more fair, more rewarding and have multiple stages of progress. Many castles and towns have improved defender positions. Units fight in formations instead of messy clump. Your weapon type affects general behaviour such as armour penetration, weapon quality affects properties such as sharpness. Your raw damage is primarily determined by your character combat skill, relative speed and body part you hit. Hitting armour weak-spots have huge impact.

Features:
The mod contains multiple modules (Combat, AI and Arena) and settings (active only if their respective module is active which can be toggled on / off in the game main menu.

If you want to understand more about weapon damage in RBM please see articles section https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=articles.

If you want detailed description of the mod features and systems, again read the description and article or even discussion section on Nexusmods. If you want to make sure you have latest version, again check the Nexus. If you want other minor mods that come with RBM - Nexus. If you want version of the mod for previous versions of the game - Nexus. If you are interested in detailed changelog - Nexus. If you want to comment, you will probably get faster response from us on Nexus, or you might find actual answer there.

https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=description

If you want to support us, you can do so here https://www.buymeacoffee.com/RBM.Team
or consider downloading the mod from Nexusmods or donate there to us there via Paypal. Or here via Paypal: https://www.paypal.com/paypalme/Philozoraptor

Our discord channel is here: https://discord.gg/59rMXRJ

If the game does not load / crash on startup try going to "\SteamLibrary\steamapps\workshop\content\261550\2859251492\bin\Win64_Shipping_Client" and enable (right click, properties) all .dll files in that folder, Windows can sometimes disable them.

If you struggle with battle loading screen on linux, just install dotnet472 via protontricks (wine and winetricks are also required). just find app id with protontricks -s bannerlord and install it like this:
protontricks 123123(appid) -q --force vcrun2017 dotnet472 gdiplus
Popular Discussions View All (91)
46
23 Sep @ 10:45am
Crash after last update
Virlok
5
19 Oct @ 2:26am
Crash on Startup
TheIdiot
12
19 Sep @ 2:37am
Sieges Are Awful
Rea
1,771 Comments
Vergil975 19 Oct @ 4:26pm 
@Sharken, Thank you all for working on the mod! <3
hansandmg42 18 Oct @ 3:01pm 
Armor overperformance is a bit insane, melee is almost useless early game as no skill sword to 40 armor deals like 3 damage, spears and lances on foot are also unbearably useless.
Marinus 17 Oct @ 6:31am 
All ranged units, including bows and crossbows, are missing 99% of their targets when shooting at distances over 90 meters, as all shots land 10-20 meters short.
MegaHarald 13 Oct @ 1:17am 
@Sharkan thanks guys you are doing hella good work
Sharkan  [author] 12 Oct @ 2:35pm 
The 1.3 beta / War Sails update:

We are working on a RBM patch for the big Bannerlord patch. However TW has reworked and changed lot of their code, so we will have to "reinvent" lot of our mod to make it work. Read thousands of errors in the code of our mod when we want to compile it with 1.3 BL. Because of this we will probably tweak, change and maybe even add / remove some features.

So update might take some time, it is possibly going to be RBM2 when it is finished and we might release partial update before we release the whole thing - RBM combat module seems to be less broken by the patch than AI module.
H 11 Oct @ 12:04pm 
PLS 1.3
Diadochi123 8 Oct @ 2:30pm 
any idea how to fix this mod crashing on start up, im on the right version ive tried downloading from the work shop and nexus
MegaHarald 7 Oct @ 10:49pm 
@God's Drunkest Crusader are the pikes/lances braced or couched?
MegaHarald 7 Oct @ 10:48pm 
this might be the best mod out there, and you guys, a realistic arena tournament is supposed to be a hell of a gamble even for some of the best duelists
Ball 7 Oct @ 2:53pm 
a fart can literally knock me down when charging.