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So because this mod only edits mass and size of an existing unit, it wont cause save game issues if you enable and then disable it in an ongoing campaign.
It is unfortunately not compatible with Grimhammer and I don't know how to do it either, though I wish i knew.
Because I had a peek at Grimhammer and it resizes Archaeon and changes his mass. Technically i should be able to overwrite his changes with by renaming my mod to force it to load earlier, but it's not working unfortunately.