Project Zomboid

Project Zomboid

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Tailoring Easy
   
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3 Sep, 2022 @ 6:47am
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Tailoring Easy

Description
Make tailoring easy

Made for me and my friends, more exp from ripping (close to x5 from original)
For those who do not want to hard grind

ORIGINAL MOD: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2138726101

Workshop ID: 2858071686
Mod ID: tailoringrewarding41
7 Comments
DezZzO 4 Nov, 2022 @ 2:29am 
That's why I mentioned this mod . Plus ripping clothing is an even more complex manual process, but I get your idea I guess?
Veliur  [author] 4 Nov, 2022 @ 2:25am 
The difference is that patching is a manual process that cannot be automated, requires you to act and concentrate, which takes a lot of time over a long distance. Personally, it’s more pleasant for me periodically, while I’m looking for loot or while clearing a building, press “cut all leather clothes” and get the result of 10 minutes of sitting at home and clicking “apply” “remove”. That's what this mod was made for.
DezZzO 3 Nov, 2022 @ 11:50am 
TL;DR: Ripping clothing is almost 5-13 (depends in your tailoring lvl) times slower than applying patches in terms of XP.
This is almost the same/thrice the XP difference this mod applies, think about it.
You're not supposed to grind tailoring XP via ripping.
I can agree that fighting zeds is more fun, but you still have to do it to get threads, it's just that if you actually want to get high level of tailoring without using mods like this, you can just apply patches. It will still be faster than using this mod, lol.
Feel free to delete my comments, I just wanted to share this with you because maybe you don't really need this mod, this is not really a critique of the mod itself.

3/3
DezZzO 3 Nov, 2022 @ 11:47am 
More in-depth explanation:
0.25 XP per actual THREAD you get from ripping, which are not guaranteed, chance increases with tailoring LVL
0.25-1.0 per any patch you apply, 0.25 and 0.50 feel like 50/50, 0.75 and 1.0 gains being more rare (maybe around 5-10%).
And also a quick note: either devs changed this or I misremembered, all types of patches you apply currently provide the same experience.

So it took me:
2.5~ in-game hours via patches to get from lvl 0 tailoring to lvl 1
32~ in-game hours via ripping to get from lvl 0 tailoring to lvl 1

And if you think that higher level of tailoring helps because, as I said, higher level provides you with a higher chance of getting a thread from ripping, the answer is nope.

10~ in-game hours via patches to get from lvl 9 tailoring to lvl 10 (with Tailoring Vol. 5 Read)
50~ in-game hours via ripping to get from lvl 9 tailoring to lvl 10 (with Tailoring Vol. 5 Read)

2/3
DezZzO 3 Nov, 2022 @ 11:45am 
You apply patches faster than you rip clothing, you don't have to move around and kill zeds, but also you have a chance to gain x2, x3 or even x4 experience for a single patch compared to ripping which is always 0.25 per thread.
Plus, you can just sit down with a needle, all the threads and patches and focus on this sole task. There's no risk of zeds sneaking up on you, so you can easily do this at any time, including with fast forward if you're in SP.
You STILL need to rip clothing because of threads, sure. But our primary XP source is patching, not solely ripping, you're supposed to balance these out.


In my testing I wasn't even moving or killing zeds, I just spawned items, which is a huge advantage for ripping scenario, in real gameplay it's even slower.
While you can basically AFK while applying patches, especially if you use auto train tailoring mod which will basically do it for you.
1/3
Veliur  [author] 3 Nov, 2022 @ 6:35am 
Perhaps something has changed since the moment we played, but as far as I remember, for applying a patch and removing it, I received 1.5 experience points, there was also a chance to lose the patch. Which led to a very boring and monotonous grind, given that you need about 100k for level 10. Tearing things makes it much nicer and more convenient, as it requires 20-30 times less total time to level up and is accompanied by a pleasant action - killing crowds of zombies.
DezZzO 3 Nov, 2022 @ 6:01am 
While I'm not against the idea of this mod, I must make sure: are you and your friends aware that you grind tailoring XP by adding patches to clothing and not by ripping clothing?
Leather strips add the most XP, denim comes second, rags are the last.
Because I had the same idea you have to rip clothes to grind the XP, but in reality you only do that for threads that are required for patching. Difference in XP gain between ripping clothing and adding patches is insanely big.